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Scale the Slimes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #41 | 4.087 | 4.087 |
Overall | #58 | 3.696 | 3.696 |
Gameplay | #81 | 3.522 | 3.522 |
Theme interpretation | #87 | 3.739 | 3.739 |
Audio | #104 | 3.391 | 3.391 |
Innovation | #107 | 3.348 | 3.348 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Fhami/GameOff2023
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Comments
Where did I go lol. I was enormous & had full health, i don't think I would just die from one slap...
Anyway, it's a very pretty game, and the mechanics are cool. It is a bit glitchy - the Strategize card would just stick in the middle of the screen no matter what I tried to do with it, and the aforementioned disappearing.
Outside of the glitches, one issue I had is that the battles are pretty slow - it takes a lot of turns to get rid of even the early level enemies.
very nice game with a new cute mechanic
and as someone play roguelike deckbuilders games all the time this is fun and worth the try
Amazing game!!!
I really like the art style of this one. Also, making a well-balanced card game is more difficult than it looks. I really liked the inastpected effect of the "size" cards. Good job :)
Great game! I really enjoyed the gameplay and overall build, actions were nicely fitting and the art style is lovable. Only issue I was running into, I couldn't really tell what exactly was damaging me. This would lead to dying while not knowing what was causing it, which is always a sort of crummy feeling. Maybe a small in-game tutorial would help on that? Either way, excellent game!
I was having so much fun until my character disappeared after using Sleeping Beauty and sizing up. Really good interaction, the cards felt balanced and strategic. The animations and sound were crisp, the cards were interesting and fun. All around great game!
very well polished, 10/10
I was scared/surpriced when I first saw fat main characters XD.
The gameplay is very interesting! Reminds me of the game released recently about light and dark energy, purifying enemies, i think you guys took inspiration from that game?
My first playthough i play the sleeping beauty and exploded immediately XD. I didnt know what will happen when you get to size 10, but I know now. And the game just stuck there after i was dead. Had to refresh the webpage.
I use sleeping beauty at my second playthrough, i had 5 cards and one of them is sleeping beauty. I had 5 size, i used sleeping beauty, thinking i would gain 4 size, but i gain 5, and i exploded again, god dammit sleeping beauty XD
Anyways, overall i think it is a very good jam game!
Nice game! Gameplay is so fun. I love how you implement size into player skill. Good job
Zamn! This game is really well done, the art is adorable and the animations are really smooth and properly squishy! Great work on the overall feel, the sound effects are great and I really like the way the main menu looks. It reminds me of Phantom Rose in terms of gameplay and that was a game I put quite a few hours into. Amazing job!
The game is quite polished, both in terms of visuals and game feel.
Although I ended up understanding the systems, I would have appreciate an in game tutorial.
Great job!
Love the art, sooo cute. It's so fun even though I always lose on the third slime :)
I think you can make the card description a little bit bigger to make it easier to read.
I also found a bug when my slime exploded when reaching size 0. It got stuck and didn't take me to the main menu. Might be my laptop or my connection??? I dunno.
I really like the game. Character and background art is awesome. Card design is very interesting, too. Many cards have unique effects which allows you to think of an interesting strategy.
The only thing that needs improvement, in my opinion, is lack of in-game hints. There are so many mechanics and some rules are not immediately obvious. For example, I died once after reaching size 10 which was unexpected.
Also, it took me a lot of time to realize that the enemies change their intended moves sometimes before their turn. Maybe it happens when their size changes.
Anyway, once you figure out how the game works, it's quite fun.
Maybe it would be cool if some cards had different text depending on your size. For example, 'if you're small, defend 2, otherwise attack 2'
Great job!
Definitely like the game for its cute visual art and strategic system design! Unfortunately met a bug in round 3 when I was size 10 and clicked "end turn", my avatar just disappeared and I cannot continue the game. But it's still fun! Hope to explore the game more!
I encountered exactly the same problem on turn 4 when facing 2 enemies. Maybe it has something to do with the Strength card I played on my turn.
Oops, it's actually on the game page
You and some enemies will die if your size is 0 or 10 by the end of the turn.
Also, the music is great.
Pretty cool game! Card builder with some unique elements for the scaling bit. I felt like I needed a bit more restriction in the game play - I am sure there is some strategy I am missing out on but I felt that being able to play my whole hand just left me with the responsibility of doing the math to make sure I scaled to a number (up or down really) and play as many cards as possible with the exception of my doubling card. But honestly, the music was funky, the characters were cute and it was fun. Thumbs up.
I love the cute art! At first, you get a bit stuck because you have to read a lot, but then you quickly understand it.
Really well executed! Adorable art and a really fun interpretation of the theme!
Really enjoyed this. A lot of fun and love the scale mechanic!