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Preggopixels

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A member registered Feb 26, 2021 · View creator page →

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The first two parts of the mine are simply wandering your way to the end where there is a light source. The third part is a bit trickery where you are stuck in a paranormal loop. After attempting in any direction for the first time, a book should appear on the table.

If you read the book, it will give you hints as to which directions you should go in the maze. Also you should hear a small rumbling noise if you went the correct direction. If you go in the correct direction four times, you should be out of the maze.

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Ok, as for more information on development...

We plan to have 4 acts total, each act featuring different parts of the town.

I plan to resume dev after the seeds of destiny: elven kingdom update release which should be about mid January. The scope of dark matter isn't that large so I should hopefully be able to wrap it up in a month or two.

Thanks!
The vending machines were one of the last things added so that doesn't surprise me. As for the game over, I tried my best but that will likely be a more complex issue to fix.

There was a lot of iteration on the belly mechanics, one of the original ideas was to have a separate inflation for cola and slime bloating. The slime would be a more permanent inflation with a slower process but it was scrapped. Likely a remnant of old text box from that which I forgot to remove.

Life has been busy for me, especially now that I have kids of my own. That said I'm fairly active on discord if you want to see how things are going with my projects.

Seeds wise, I'm hoping for a new build release in mid January.

Do you start at the bus stop?
The very first build I uploaded was bugged to have the player start near the mine but that should be fixed.

It doesn't go anywhere, a small bug I forgot to fix. It eventually leads to a future dungeon in a later build someday.

Originally was going to be used to unlock a gate in the mine but do to time, I scrapped it.

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Did that happen at a certain point in the game?

I made a mistake with the start location when fixing a bug prior to release. Should be corrected now.

Most of my focus has been on my seeds game. Once that is done I will likely look to update my other projects

That would be acceptable, as long as it's playable on a windows platform.

If you have questions regarding the game jam and what is or isn't allowed, feel free to ask here and I will try to get back to you as soon as I can.

After reaching the last level, you can continue to upgrade her. Every 100+ Hit points results in a larger sprite. That said I currently only have two larger sprites past the level 5 nursery.

It's on the weight gaming website

Game build was updated to fix a few critical bugs, download is now available.

Wanted to mention that this game is a winner in the preggo game jam. Let me know the best way to get into contact with you so I can go over details regarding winning the competition.

Winners of the game jam!
1st: Breeders from Sector 9!!
2nd: Trial by Fairy
3rd: Aboard the Cosmic Cradle

Hey everyone, all the scores are in and I'm working on compiling things together. I'll likely reduce the judging period to the end of the day or next. That said I wanted to give a bit of feedback on how the process works.

We judged all the games on a scale of 1- 10 with 10 being the highest for each category (Pregnancy content, Story, Gameplay). This means each game has a maximum of 30 points per judge and with 5 judges in total, a maximum of 150 points.

Please note that while the maximum possible score is 30, a large majority of games had average between 10-20 points in their respective categories so don't expect to see large numbers. When it comes to judging feedback, I will be posting the overall score your game received out of 150 points. Some of the other judges will provide written feedback as well. Should you have questions or want more details about your score, feel free to contact me.

Again thank you submitting your projects, this is the first game jam I've ran so it's been a bit of a learning curve but it's been fun to see all the different projects some out!

You may want to check your game release permissions, I think at the moment only the game judges can access the game but not the public.

Neat game and I like the story concept. I could see some potential of adding in some puzzles on top of the ghost catching in game. As for advice, I'd recommend more sound effects such as maybe a belly expansion sound for when you grow, maybe some grunts when you get hit by a ghost. Overall though looks like a good concept for a game.

It's a fun short game, I enjoyed it. Came across a strange bug right before the liquid fill scene where if you click to fast when the doctor is giving instructions, she starts talking super fast and repeats. Luckily it corrected itself after a few seconds. If there was a recommendation, for the end scene you should add in something to let the player know how close they were to getting the most possible babies or if they achieved that. 

Just applied another hotfix to the public build, you will have to redownload the game for the fixes and transfer your save files over. I'm hoping to have another major game build out that is focused on completing the side quest content in about a month.

Hey everyone, I just applied a bug fix to the missing image as well as the school house bug. Currently working to fix more and should have another build ready by this weekend. Sorry about this issues.

This is a demo, seeds will still continue to get updates as usual.

I do have a discord server but as a heads up, you must be 18+ to join in. https://discord.gg/2FbKxpmT

I do have a patreon as well although currently the funds will be used towards seeds of destiny art. Once seeds is done I plan to look back into this game as well as fertile farm. Also with PRPG, I'm open to community artist donations should they wish to add their art to the game.

There will not be a mac version unfortunately. The main dungeon plugin for this game has an incompatibility with mac devices.

Seeds work is still ongoing. Turned into a much larger game than anticipated. I've been working on this small project on and off and wanted something to post for Mayternity this year.

I'm currently working on some fixes to many of the bugs mentioned as well a few small updates to questlines and such.
I'm mostly active on my discord so if you have find bugs you can post them there. As for helping fix the game, I've learned that once too many people dip there hands into the game to help out and send me copies of their fixes, I have trouble since one patch undoes another that someone fixed. Decided going forward to just apply the fixes myself for simplicity sake. That said though I do appreciate the offer and I do encourage anyone to try their hands with rpg maker. I'm always willing to help give advice on how to do things with rpg maker.

I would possibly be interested in some art help. I don't often check my itch.io site since I primarily focus on discord and patreon so I apologize for not getting back to you right away. If you had a discord or twitter account, feel free to message me and we could possibly go over some details on things you could make.
Also thanks for playing the game and willing to help out!

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Hey everyone, sorry its been a bit. Things have been incredibly busy for me. I uploaded a new build as of 8/15/2021 to fix some of the bugs. There are still some bugs in the build but some of the major ones such as the birth bug should be fixed.

It's probably unlikely I'll make much changes to skin color, I already have a lot of changing edits between belly sizes.

https://discord.gg/mBemMY2F

With the current version, if you can find an emulator in the apple store for rpg maker MV games its possible.

As for with the unity build, that's a long ways down the road so we will have to see.

Roughly the coding should be set around 7 pounds or the equivlent in Kilograms per child. Depending on how you are looking at it, it should be in the common events in the rpg maker editor. Else not sure exactly where in the game javascript files.

Thanks, its going to be a bit before the next update. I'm working with a small team to move the game into the unity engine which will allow us to add some more animations and stuff to the game. Also a few artists on the team are working on adding in new bra sizes along with new bras and more. If you would like to see some updates on the project you can view it here on my discord under the lacto escape catagory.
https://discord.gg/eafP5D7W

You can make a port if you wish, that said we are currently in development of the game in which is getting an engine upgrade. With the help of a few artists and a programmer, we are looking to move the game into unity so animations can be applied.

Are you playing on mac or windows, also as always try to restart your computer then give it a go. Sometimes that works.

I'm getting close to a new build release, likely will have it out sometime by the end of the month.
As for the recipe, I believe that one is near the coastal house just west of Lakeview.

It should be a rare spawn on the farm but I think it may be bugged. As for now I believe so.