qin2500
Creator of
Recent community posts
As a fan of games such as Catan and Civilization, this was a treat to see. Also, the artwork is very clean, simple and effective. However, the lack of any tutorial or guide (the guide button did not work for me) really hampered my experience with the game. It is very hard to understand what I was supposed to do, and how I was supposed to do it. I did eventually figure out some of it, but I was pretty much confused for the entire time I played the game. Otherwise, it is very impressive you were able to make such a mechanically deep game in such a short timeframe, and I'm sure it is a lot of fun if I had spent the time to fully understand how it works,
The game's concept is interesting. Particularly, I like the idea of size-changing affecting access to different areas. It's a shame this wasn't explored more deeply. However, I found the platforming controls to be somewhat floaty, which detracted from the overall experience. Additionally, the level design, combined with the dark colors, often made it challenging to figure out what actions were required to complete a level. Simplifying the initial levels could provide a smoother introduction for players. Despite these issues, I appreciated the quick level reset feature, which helped alleviate some frustration.