Thanks for the comment! Yeah, totally agree. Got stuck on some pretty simple things in Godot so I kind a focused more on the art... :P
Raf Raf Studio
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Really awesome concept and great execution! The core game loop is really fun, although it might be a bit hard punishing some time. I felt like the only way to win was to get lucky with the building, and once you're set up you become to big to fail. But I had loads of fun, managed to beat it around my tenth try!
The footsteps sound are a bit unnerving when you get more than a dozen, so maybe always play the same sound without regard to how many followers the player has, I feel like the visual indication is enough! :)
Great game, really happy I played it!
Really awesome concept and great execution! The core game loop is really fun, although it might be a bit hard punishing some time. I felt like the only way to win was to get lucky with the building, and once you're set up you become to big to fail. But I had loads of fun, managed to beat it around my tenth try!
The footsteps sound are a bit unnerving when you get more than a dozen, so maybe always play the same sound without regard to how many followers the player has, I feel like the visual indication is enough! :)
Great game, really happy I played it!
Really ambishous for a game jam. Here's a couple of ideas I had (excluding those said previously) :
- Add a bit of post processing, vignette, fog, bloom, etc. It's an easy way to add a lot of ambiance and polish.
- Add a soundtrack, even if its just one song that loops. It can really help set the tone of the game.
- Add a bit of text to give some flavor and explication!
Keep on making games!