This was oddly satisfying to play. As others have said, I didn't manage to complete the task as the timer ran out a little too quickly, so maybe that needs tweaking. I actually found the gameplay quite relaxing, it was almost like a "fidget" game.
Play game
Combiner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #33 | 3.125 | 3.125 |
Audio | #33 | 2.875 | 2.875 |
Polish | #47 | 2.375 | 2.375 |
Innovation | #51 | 2.250 | 2.250 |
Overall | #56 | 2.396 | 2.396 |
Fun | #61 | 2.125 | 2.125 |
Theme | #78 | 1.625 | 1.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
great game in the works, with some more features I think it has potential...
with the version I played, here are some of my critiques/ suggestions:
- increase the time
- some sort of risk vs reward mechanic (currency?)
- maybe the placement of your tiles can influence gameplay
- games that solely rely on your timing can feel a little too linear at times
the version I played was a little buggy but I think you fixed it since then. Great work either way and awesome game jam submission!
It is an interesting play on the end being near. I never get to finish a task, I only get near to the end, lol.
I think the core idea of the game is good, but it gets a bit repetitive after a while. The polish, graphics and sound design is really nice. With a bit of work, it could become a really nice mobile game!
Liked the look and the sfx and music. Game play felt a bit tiring, and even when I was hauling ass I couldn’t make the number in time.
Leave a comment
Log in with itch.io to leave a comment.