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rafalkowalski

22
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1
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A member registered Dec 03, 2018 · View creator page →

Creator of

Recent community posts

Thanks for you r opinion and suggestion. Particles don't have alpha fade out. They're only being scaled down.

That's not a complaint. Just a observation. It fits the game.

I love Tyrian :) Fun shooter. In my opinion camera should be rigid and not follow ship when it goes down on the screen.

Thanks.

Thanks.

Have  you tried the windows version? Does it work for you?

Thanks. You don't need to leave game open. on levels 6, 11, 16, 21 and 26 there is a password.

WASD moves and pressing arrow keys rotates soldier - that's 8 buttons (like in twinstick games).

(1 edit)

Nice animations but gameplay looks unfinished. I think also that controls utilizes too much buttons.

Great concept. Nice audio-visual design. Enjoyed this one.

Quite nice and engaging gameplay. Small suggestion - after death the ball could be destroyed. Good work for a first game. Keep it up.

I like title menu art. Unfortunately I don't know how to progress in first level.

Very fast. Gameplay is more like in mobile games for me. Nice work.

Great graphics, great controls, great music - great game.

Wow that's impressive. Amazing job.

Great graphics. I love your style.

Nice game. I like graphics, sounds and general Mega Man feeling while playing. Controls are little stiff. Overall good job.

(1 edit)

So there it is: https://www.youtube.com/watch?v=ctJnMEDyv58

What would you change?

Is the gamepad (Xbox 360) supported?

Not yet ready. I will make it when wersion 1.0 will be released.

I have just released my quick project - Happy Fox. It is a simple platform game for kids aged 5 to 10. Due to its very low difficulty level it can be the first platform game where kids can learn how to play such games.


Player controls cute fox that runs, jumps and shoots balloons. In each level he has to find door to the next one. 

  • Game is divided into 3 episodes - 8 levels each. 
  • Every restart of the game player starts from first level (like in classic Mario or Adventure Island) - thanks to this young player learns how to play platformers.
  • Some of the levels have alternative routes that are little harder but quicker. 
  • Some of the levels have hidden doors that enables player to skip number of levels (just like in classic platformers).
  • Enemies only disturbs our hero but never kills him. They can be disabled by balloons shot by fox.

https://rafalkowalski.itch.io/happy-fox