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A jam submission

Vande Mataram : Medal For Patriots by shashKingView game page

Submitted by shashKing (@shashKing) — 2 hours, 53 minutes before the deadline
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Vande Mataram : Medal For Patriots by shashKing's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#993.6233.800
Overall#1962.1932.300
Gameboy-ness#2022.3842.500
Fun#2111.8121.900
Audio#2350.9531.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Not sure if it was me but i didn't seem to have audio in the game. Would have been nice to have maybe a level or stage counter to track how far along you where instead of time. Giving you a better sensation of completing goals after sweeping a few guys.

Graphics overall where very gameboy like and the game felt like it could have been on the system. Nice concept!

Developer

Yeah, it's entirely my fault. i didn't start the project in time. i even idiotically worked on creating a different movement system for AI instead of tile based movement. i didn't even notice that my audio is not running because i wasn't wearing my headphones. 

i sure have things to update when the Game Jam is over TEE HEE

Submitted (1 edit)

Nice animations but gameplay looks unfinished. I think also that controls utilizes too much buttons.

Developer

um...i didn't get the meaning of "controls utilizes too much buttons". There are just 2 buttons, R and Space.

Submitted

WASD moves and pressing arrow keys rotates soldier - that's 8 buttons (like in twinstick games).

Developer

Nah, dude.

Just WASD

Space and R

4 plus 2 buttons.

Submitted

Very nice graphics, would be nice  to see a spinoff of this game with gameplay style  more of  "an old pc game : "chaos engine" 

Developer

Chaos Engine, got it. Noted.

Though minus the mutants.

Submitted

This games graphics are insanely impressive! Well done!! It's just a shame the gameplay is a bit weird

Developer(+1)

he he he, thanks for trying it out.

R and Space button scheme was chosen for specific reason.

R is easy to understand to doing reloading action.

Space is a big keyboard button so clicking it feels oddly satisfying.

Submitted

The graphics/shader is good  but the gameplay is not fun, and the those UI elements are taking out the gameboy feeling of the stages. Cool entry!

Developer

hey, thanks for trying it out

Developer(+1)

So as you all can see, the enemy AI is not very challenging. This is mainly because i tried a different tile movement system for the AI and therefore the AI has a difficulty in prioritizing the attack on Player over moving to the next tile.

i will create a better, competent AI after the Game Jam is over.

Submitted(+1)

This game really shines in the aesthetic department. Reminds me a lot to the port of Max Payne for GBA. 

Is it just me or the game doesn't have audio?

Developer

Wow, thanks for a dose of that awesome comment!

And...um yeah, the game doesn't have audio. i had been testing without my headphones and i was too late to realize that the build has no audio. 

Submitted(+1)

Really fun to play. But this game shines in the visual aesthetic, it nails that look some heavier games had when they made the port to the gb back in the day. 

Developer(+1)

God! The way you put it, really made my day!

Submitted

The visuals are very striking. It doesn't really fit the style of Game Boy, but still good none the less!

Developer

Hey, so nice of you to check it out!

Developer

How to Play:

Press "SPACEBAR " to Ffire

Press "R" to Reload

=============

September 2016, You are an Indian special forces commando behind the enemy lines.  Attack the militant bases.