Thanks so much for playing!
Really appreciate the feedback. We did indeed use move_and_collide instead of move_and_slide, which we 100% realized with approximately 5 minutes to submission deadline haha. 100% something we'll need to fix.
I'll need to get some suppliers on the line for merch!
Raxir
Creator of
Recent community posts
This is very well balanced and "more-ish". Once I got to grips with how it came together, it was like eating a fine 3 course meal. Except my food kept going down, and those dam Beavers keep stealing my wood, and oh god why does this guy not take any damage on the first hit and...
Great submission, and tons of content to boot too. Well done.
I also had the .pck issues, and I just kept refreshing until it worked! (Hope this helps others).
Absolutely lovely little game. Lovely sprite work, great little beeps and boops for audio, and gave me a good laugh :) Reminds me a little of WarioWare which I loved.
Farewell Earth, you will be missed. Yeet.
Hey TRy Dev, thanks so much for this feedback and for reaching all the way to our accidental blocker :<
We've got a fix ready for both the blocker and the charging attack not working sometimes (the fog shader seems to block clicking on occasion). The FPS dropping I will try and reproduce. I have a feeling it's linked to what's behind door number 58!
Thanks again!