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A jam submission

SapoView game page

A top-down shooter where you kill bad insects
Submitted by LLxD — 44 minutes, 26 seconds before the deadline
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Sapo's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#183.7143.714
Fun#223.7143.714
Controls#263.5713.571
Accessibilty#323.1433.143
Overall#643.1533.153
Graphics#923.1433.143
Theme#1012.8572.857
Originality#1501.9291.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
Trade and What Does This Do?

Game Description
A top-down shooter where you kill evil insects!

How does your game tie into the theme?
We went for the literal meaning of metamorphosis, the enemies start as larvae and metamorph into flys!

Source(s)
N/A

Discord Username(s)
LLxD

Participation Level (GWJ Only)
1

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Comments

Submitted

Got a big addicted. Fun little game. I am always a sucker for games like Vampire Survivors. Good job!

Submitted

Hello ! I got up to 133 hehehe! Nice fun game :) very pretty as well (the main menu background *_*) althought I'd say that some elements maybe don't work that well together (some part is hd, some is pixel art, some have outlines etc)

I enjoyed it

Fun game! I got up to 129 - I think sometimes when they spawn all around you it feels a little unfair, but maybe I haven't found the right strategy yet

Submitted(+1)

The kind of game thats easy to get addicted to! Nice submission! It was hard to put down after I started getting going

Developer

Super cool to read that! It was precisely what I was going for, so I'm glad that it hit the spot! Thanks 🐸

Submitted(+1)

Great job overall, awesome sound and looks, had fun but this is the best i could do lol 

Developer

Thanks a lot hahahah! I think I got closer to doubling this value using the Tank power! Try to get it and tell me if it works hahah!
Thanks for playing :D

Submitted(+1)

Great music and general vibe - it was hard to stop playing! :D It would be nice to have some stats visible though - like what's your current speed, attack, etc. Also would be nice to have a way to heal besides picking up extra health upgrade :) 

Great submission overall!

Developer

Hey! Thanks a lot for the feedback, it was partially intended (all the ways I tried to display the current information quickly became too much information on the screen, so, I preferred to cut them out), but, I'll fiddle with the UI a little more to see if I can come with something up!
And awesome idea about the healing part! Maybe some life steal? 👀
Thanks for playing! 

Submitted(+1)

Managed to get to 1000 kills and had a lot of fun being absolutely overpowered! I was faster than light and could kill enemy before I could even see them!

Developer

Hahahahaha, so nice to hear that, and DAMN, 1000 kills? I'd love to see a screenshot of that!
Thanks for playing :D

Submitted

:)

Submitted

The health bar reached the timer :)

Submitted(+1)

Great looking and feeling game. Nice job!

Developer

Thanks! That means a lot for us 🐸

Submitted(+1)

Really fun game,  was really fun to try to survive as long as possible.  Menu is really cute, Great job :D 

Developer

Thanks a lot! Glad that you enjoyed 🐸

Submitted(+1)

Fun roguelike! I enjoyed the theme and pumping up that attack speed.

Agree with the comments here around the spawning. Sometimes felt like enemies spawning would swarm you and there's no way to counter it, unless you kinda stick to the edge of the screen.

Developer

Thanks a lot for the comment and super interesting to see other strategies coming up! I'll add that spawner delay as a TODO for later!

Submitted(+1)

Very nice. Ending a round in the middle of the map feels like a death sentence though since you get swarmed immediately from all sides. Some spawn delay would be good.

Developer

Glad that you enjoyed and thanks a lot for the feedback! I'll surely look into that!

Submitted(+1)

Good take on the top down shooter, it was fun to prioritize larvae about to turn into more dangerous foes. A longer delay between the upgrade screen and enemy spawns would be nice, I was getting swarmed pretty quickly (but maybe that's my fault for picking glass cannon every time it showed up). Ended up stacking a ton of snipers on top of each other til my bullets were as big as the screen, which was a fun way to demolish everything on my way to 1000 kills!

Developer

Thanks a lot for the comment and the feedback, it makes total sense!

It was my first time doing a top-down shooter and the spawner logic really isn't the best one hahahahahah. Glad that you had fun and super cool to see someone reaching 1000+ kills!