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Reborn80

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A member registered Jun 08, 2020 · View creator page →

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HI Opium Pulses, development of complete version that will include ADF is in progress. It should be avaiable soon.

Dzięki za nagranie i miłe słowa. Dla mnie to też była podróż w czasie do kodowania sprzed 31 lat! :)

Thanks for recognition and feedback, K&A!

Thanks, PixelPlop, for the feedback! For sure I will add more comprehensive guide in the manual for the game and I will check if I can still squeeze in some help/guide in the game itself.

Thanks for all the replies and confirmations! @Amiga Cammy, I now understand the concept and rules. @Wrath of khan, I would like to fully respect your view and I will hold back with submission of any new version until the evaluation and voting is finished. I may have sufficient time to fully complete the game :). Cheers! 

Thanks One Joyful DAy for the reply and information! Much appreciated! I have already done more than only fixes but also managed to progress with completion of the game (what I have not managed to do prior to deadline for submission). To be "fair and square", I would wait with new version till end of the evaluation unless organizers confirm otherwise. Cheers!

I have submitted my game for the Jam in not yet final / "work in progress" state. My question would be if it is ok and in-line with rules to upload new version (with more complete game) during the evaluation and voting phase?

Thanks, Amigalive, for the suggestions! They are to very right and to the point! Definitely I will consider them and try to implement. Next version is in development as I post now :).

Thanks, Amigalive, for the feedback - very nice to hear and many thanks for the suggestions! I am working on mouse support, but I have not fought about implementing it for 2 player mode - I will try to implement that. Thanks also for idea with mirroring - in theory both players have the same random algorithm for placing bombs, but it is still random (hardcore code will state it is actually not random ;) :) ) and currently chances of both players may vary. Let me try to address it... :) ;)

Very nice to hear quantumcodemonk - thanks!

Nice to hear, Saberman and thanks for the video!