I really liked this one, the music was very pleasant and the gameplay engaging! I think it could have used an easier way to restart the level other than the restart button, maybe by right clicking or something? Regardless, great job!
redwall_the_great
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Great idea for the jam! I did find the controls to be pretty unresponsive. Additionally when you push a cube into a hole, and then try to push another cube on top of that (now covered) hole it just pushes it into the same hole, that was pretty unintuitive and tripped me up a few times. Good job on the game, I'm glad I got to play it!
Fun game! It can be pretty hard to react to the level, as there isn't a lot of vertical screen space. As a result, sometimes you just have to blindly guess what the right direction to move in is, or remember it from the last time you were at that point. The audio was great, and the mechanics felt good to play with! Great job!
This was great! I really liked the mechanics, the only constructive feedback I have would be to have the level select menu automatically highlight the current level the player is on, that way they don't have to click into the level each time they lose. Minor nitpicks aside, this was really well done!
I liked the art style a lot, great job on that! The player having momentum took some getting used to, but I got the hang of it eventually. Couple of notes:
1. You should probably have some UI indication of the number of candles left and the amount of fuel the player has left. I used all my fuel messing around on the first level, not realizing I had a limited amount, and had to replay the level. Similarly on the final level I spent a long time back tracking because I thought I had missed a candle.
2. The constant static in the audio gets pretty grating after a while, and since this game requires a lot of precision from the player they'll probably be stuck hearing it for a while.
Overall though I think you did a great job, can't wait to see what you do in future jams!