Thank you! Much appreciate the shout out. 💙
Rhoq
Creator of
Recent community posts
Loved that you chose a subset of monsters and weapons. It seems they were chosen to differentiate encounters in the most meaningful ways. Excellent sense of progression. Would greatly enjoy playing an original adventure in this engine in the future, if you decide to use it again. Congrats on this excellent release!
Great read! I liked the bit about gazing at the edge of the woods as a comparison for looking over walls in Pokemon or similar games which imply an expanded world that can't be seen at certain points. I definitely have an image of the Jabberwocky fight in my head, but hadn't considered what else a player might imagine is lurking out there in the forest.
Fantastic game! As a casual, I was able to complete (one ending) in about 20m, which is perfect for a little adventure like this one. The scene art is incredible, and I found the descriptions and clues to be well crafted. Thoroughly enjoy revisiting areas I had seen before once I caught onto the idea of where to look for mushrooms. Well done!
Fantastic game! As a casual, I was able to complete (one ending) in about 20m, which is perfect for a little adventure like this one. The scene art is incredible, and I found the descriptions and clues to be well crafted. Thoroughly enjoy revisiting areas I had seen before once I caught onto the idea of where to look for mushrooms. Well done!