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A member registered Jun 14, 2023 · View creator page →

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oh sick, i'll definitely check it out dude. 

Fun and a great artstyle, i guess the contrast is the cuteness of the chickens vs your attitude toward them lol.

This was awesome. Super beautiful and a lot of fun with well fleshed out mechanics. It was also really hard, darksouls of tower defense.

I'm not sure if this is more of a puzzle game or an action game but it was a lot of fun trying to explore around the world. I straight up never found the rainbow goblins lol but i still had fun. Contrast theme was met very well, and i liked the music a lot. 

This one was a lot of fun. I got up to wave 10, to anyone gonna play this: don't immediately spend your light points. save them as long as possible and only use them when it's time to heal the tree.

It met the theme super well, and had no bugs or anything glaringly wrong. The quick cutscene in the beginning did a lot to set the stage. Definitely get points for the effort there in my book. Particles were cool. Over all very enjoyable game.

so i got it to run, but then i had to login. I could type in the login text spaces, but then obviously i needed to register first. But when i tried to type in the nickname and password text spaces in the register box, it wouldn't let me type. maybe i was doing something wrong, idk...but the game looks super cute. really wanted to play this one. hoping you stick with the project and update it.

fun concept, there aren't a lot of games where you play as an animal. Makes me miss Okami.

Thanks so much

thanks! I'll look into that glitch for sure.

ehh, i think you could turn it down on the difficulty a bit, but if you can beat them easily... then maybe instead of turning down the difficulty do something to explain how to fight them.

lol i did not but i'll try a few more times. it's definitely hard, but considering that + dodge roll... you have unlocked the "make a soulslike" achievement.

Nice to have a soulslike, think this the only one in the jam. 

thanks!

So when i first started I thought, "this doesn't look so great"...then I played it for like 30 minutes... so yea it was a lot of fun and it turned out to be pretty great. It also met the "contrast" theme very well

So when i first started I thought, "this doesn't look so great"...then I played it for like 30 minutes... so yea it was a lot of fun and it turned out to be pretty great. It also met the "contrast" theme very well

Cool art style, fun gameplay, and met the "contrast" criteria very well.

yea i probably put a bit too much time into modelling and not enough into making enemies. also i should have added a collider around the boxes so that they explode more consistently. With the physics object also being the collider it's just asking for problems. thanks for the feedback.

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The polish is off the charts with this one, had some trouble figuring out exactly what the rules were though, i think i might have gotten soft locked? The game is beautiful though and the game play is fun. I loved the Solid Snake hide in a box mechanic.

Yea this one is sick, i have no idea how you managed to implement all those combos in 3 days lol. that's crazy dude. love the speed and flow of the combat.

thanks! If I make a more complete version I'll definitely turn up the gravity to deal with the floatiness. And an air dash would be sick. 

Cool idea, fits the theme well, and fun to play

Well put together, transitions between the states was cool, great level design, and decent challenge. This was a very good entry.

This was a lot of fun, I loved figuring out exactly where you can and can't run while having meteors fall all around you. Sound design was pretty awesome. I thought it was a creative way of meeting the "contrast" theme of the game jam. You've got epic explosions and music mixed with Rugrats' style pick ups and pick up / falling sounds. 

Thanks so much, I'm glad you liked it! Dude I think that's a higher score than I've gotten lmao