Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Rueiko

36
Posts
2
Topics
1
Following
A member registered Aug 15, 2018

Recent community posts

Sweet. I love it!

Sweet

I would have preferred to see Rachel get kidnapped than the expanded video, but I can't complain. The game improved a bunch with the new graphics.

If I didn't say anything before was because I wasn't sure if I was right. Apparently not. Well, no problem. Thanks for reading it and responding to me.

(1 edit)

I have combined my two posts into one. Please reread it.

(By the way, that Chloe looks lovely. I'm a crazy Chloe fan).

(1 edit)

In that case maybe I should explain to you why I was disappointed with the 0.58 update. Especially when I saw the great work you did on 0.60. I understand that it is partly due to your actual focus on improving the graphic part (and that you have a life), but the 0.58 update seemed lazy (or done in a hurry) to me. It is full of narrative ellipses that ignore the best scenes in order to reach the end quickly. It needed more writing. And not only in the juicy parts.

Let me replay it. 0.58 update recove plots from other paths and, thinking about those we have already played, you consider the revelations that occur in them to be known. This will cause players who have just started to find a route that they do not fully understand or that gives many spoilers. Some visual novels reveal the same plots to a greater or lesser extent depending on the route you have chosen. But I think that simply copiing the texts from the others routes (with little changes) is enough. And the most we have the right to ask of you. This is my most important critic.

There's the ellipses in the important parts. It will be great to see in detail how Zatch betrays Chloe's trust in him when puts her in service mode in order to use the helmet again. (Maybe see Zatch's regrets or lack them). But it's a good scene as it is. The epilogue's start is great. But the flashback needs to be expanded. I will love to see the search and find of Natalie retold but it's okay to elide it. But you need to explain why Nataly was drunk in her bed, explain in detail why Zatch says that she is batshit crazy (and maybe remind the player that she is the one who made Zatch lose his job). And above all, talk more about Kylie. She is a strange to the players in that moment. And we need to know more about her in the game. She cooks, she have a submissive side, but we want to see more of her as a person.

The juicy parts I miss but are of little importance are: the Mistress Red rival part 1 and 2 or their making of; watching Natalie's degradation: how she give in to her repressed desires. Even seeing how they were used to help to brainwash her. See in more detail the chairperson moment. See more of Kylie's brainwash. And more from the Natalie-Kylie show.

Played again, this epilogue is a lot better than I remembered it. There wouldn't be much more to write. Part of my disappointment was because I expected a lot from this update. In part, things that I like but are unnecessary and don't have to be needed by others.

I told much but I'm not sure I will be capable of improve your work in that route. It's tricky.

I'm happy to see you're improving beyond what the public demanded. you're really exigent with yourself, wanting to learn more and more

(1 edit)

I liked the "It feels so good to be..." ending. Scary and a good alternative to "...I'm thinking about..." Poor Risa. But I want to see her and Nozomi's mom hypnotized more. 

By the way, Innovator123 is good making face and body expressions. The rol party was lovely.

I will do it the next month.

(1 edit)

The last ending was wonderful. (All happy endings with Chloe are). But this sure will be good. Thank you for put this lot of dedication to the game. I'm happy to have to wait. And we will have Natalie as a slave? Yahoo!!!

El mejor final. Me encanta la hipnosis y la dominación, pero por fin Kyou ha hecho amigos y está en un entorno saludable para su desarrollo como persona. Llevaba tiempo deseando un final así de redondo. Sin hipnosis ni erotismo. Sólo amistad y puede que amor.

This began as the fanservice path and ended as the wholesome path. 

I'm glad. I was a little worried about you.

I'm only interested in Re Education but... Go ahead Hat !

Chloe seems more nourished in this chapter. His head is less elongated. 

I loved Rachel's line: "Unnnnhh... Masterrrr...?" XD And Rachel's sleepy face later: Lovely!  It's a evil route, so I have regrets feeling this way, but feels so endearing. How Chloe blush for example.

Rachel a closeted submissive? I think it's all due to brainwashing.

I enjoyed the everyday life scenes in this chapter. The scene in Rachel's house was correct. Thanks for made it.

Thanks for your work

Congratulations. It's a good game and you're learning new things doing it

The first idea is interesting

I will like a little more of petplay too. But I think is better if more fetishes and ideas appear once instead of a few appearing multiple times. Make everybody feel included.

Penlight community · Created a new topic Gullible path

I don't understand why you say nobody cares about this path. I like it as the rest of branches because I enjoy your writing and the moral dilemmas you put in it. I think the other people playing the game will feel the same. I empathize with Hiroko's struglings with regrets and gratitude for Kyou's help. I like her and enjoy endings where everibody is happy. I care about all the characters. I would even like a path where all become friends without penlight's help. Although I like to see Kyou enslaving everybody too. Free friends, submissive friends, all the girls interested in being hypnotized by free will, trusts betrayed, unbreakable friendships, happy endings, horror endings, fetish endings... All posibilities are interesting!  

I do not suggest ideas nor have I ever written to you about my impressions of the game or how I enjoy the routes so as not to be a heavy fanboy or alter the ideas you may have about how to continue the routes. It would be a burden if we all talked to you. Also, you seem to be a shy and reserved person. Some routes or situations seem sexy to me and I don't know if you would feel comfortable if I commented on how exciting (emocionantes) they seem to me. But maybe I should give you some more feedback if you want.

Great

(1 edit)

What a pity. I was expecting it. But will be patient.

The chastity path reminded me of a man who tried to make a friend of mine like dominatrixes, lesbian shows and be less conservative in general. He meant well but you can't force someone to change his ways because you think it will be better for him. Even if you think that person suffers, maybe not betraying his convictions will make him happier. Not the case with Zatch. That's why I find what Rachel and Kylie do interesting and enjoyable. But the video resistance routes help cover the reactions that other type of people would have to the situation. This game continues to be one of the most interesting projects today.

If nobody else thinks the jaw make her look too thin then everything is fine.

I saw Natalie in Kylie branch and I searched about what she was talking about. Crazy but interesting. Sometimes I believed too that there was a big conspiracy in the world. But it's just Murphy's law

Great! More Natalie. I want to know more about her way of thinking and the obssession with Zatch.

I have tested the new path in version 0.54. I think the triangular shape Chloe's jaw has now makes her look very thin. Almost malnourished. I don't know if it's something wanted to make her seem more fragile. But I have seen that the high quality of the game is maintained. The path the story takes is totally different if you choose Chloe over Kylie. And it also goes with my desire to protect Chloe. Excelsior!

Chloe always lovely

Good as always. The story is intriging and the CG are always cute and sexy.

Poor Chloe

The reversal path has a beautiful ending. I like it.

Congratulations. The quality of the game and your enfort deserve it.

How happy I am that what you tell has never happened to me. I fear for when my time comes to live that.

I don't know you but I'm a little sad reading this. It is fortunate that creation helps you get ahead. In this way you not only contribute to others but to yourself.

Great!

I just recommended your game there in hopes of starting a discussion on the topics you cover in the game.