Very fun! Would love to see some of the fixes listed here, but I imagine those will be done with the steam release. Some extra stuff–like 1-2 new resources or biomes–could be a nice way to flesh out the final game, but simplicity is key! A way to send workers to resources could also reduce wait times and add a little multitasking. But again, simplicity is key. Apart from that, it might be nice to have a minimap to how things have scaled. Overall, it’s really fun and everything scales quite nicely. Looking forward to the steam release :D
Rustydog
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The levels and movement really stands out to me here! The levels easily guided me alongside the tutorials, everything was conveyed perfectly. It felt nice to have a variety of movement abilities too. One thing I’d note is that level 3 was a little bit frustrating as I kept falling down to the lower bit and had to restart because the zipline was single-use. Overall, everything was really solid and I feel like there is a lot more going on in this world!
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