Вроде как будет в конце игры, но до него ещё далеко
Rycoff
Recent community posts
Now, here's another project I'll keep my eyes on. English is not my native, yet I've managed to write quite a bit, hope you'll read it to the end.
The visuals are(mostly) nice and the story looks promising (extra points for creative use of the setting instead of just leaving it as a background). No sound for now, but I don't care. Not much 'content' at the moment, which is understandable - it's only the beginning. Besides, writing mostly makes up for that, which is a rarity in the genre. All characters are different, and I had little to no urge to skip the dialogue. Choices seem to be present, but consequences aren't(yet). Some things could be done differently though.
The game is set in an easygoing tone, but sometimes it's overdone. My 1st complaint goes to Sasha. She can say sensible and enticing things(which made me like her at first), but around 2nd half she becomes unbearably obnoxious (not sure why Ishani even keeps her around). My next problem was MC himself, especially in his interactions with Camila.
- Our first encounters went awkward and she seems dangerous, so now I'm scared.
- She hasn't done anything to you(or anyone), stop freaking out.
- NO, I'm gonna psych out and get her angry!
- Oh, c'mon...
It could work if the player had a reason to doubt Camila's adequacy - like Tiffany getting injured elsewhere after her robot prank and not telling mc about it (or making him doubt that). That way gym scene would feel differently, or could even be turned into a revelation.
Laptop could use minor changes. First off, laptop state doesn't save properly - no matter when I saved it always loaded untouched, so I had to go through all interactions again. And sometimes it felt like there was too much of it, so I had to skip some of it, occasionally rolling back for context. It's somewhat immersive(after all, it is established that a human is normally capable of keeping around 8 close social connections at a time, so 15 is a bit too much), but, knowing how much quality usually goes into dialogue, skipping it hurts a bit.
I've left a bit of tastism for the end. Is there no way to treat chemical burns in the future? I totally like the character, but her condition makes me sad. Any chance we could cure it down the line?