Yeah standing on the block and scaling still knocks me off most times, also I can't right click to move further than 1 or 2 blocks which I think is unintentional, lemme know if you can push a patch after the jam and I'll try
Scoodi
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What I could play seemed fun! I'd maybe make the upgrades/builds more clear rather than letters, and I def needed the page to work out what I could do. I saw your other comment and can definitely relate. Feel free to shoot me a reply/message when you fix your bug/do your fixes and I'll give it another go!
Cool idea! There's a lot of room for level design here. I saw this is your first jam game and it's a great one. The instructions were a bit wordy and could probably be some glyphs (and I got stuck in them and had to restart haha) but once I got in I could see a lot of potential. Maybe some alternate ways to complete levels? Either way good effort!
I liked it! Cool idea and very visually appealing. I played with just moving the mouse the first time but found the instructions after and it was an improvement. I would recommend some kind of visual indicator when an obstacle/target is gonna go away, I would be flying for ages and it'd go away without warning :(. Still, very cool!
Really cute! Shares a couple similarities with my game, I like the random elements of scaling and trying to work out how to get it working, I would maybe allow the player to place without physics as it was a little frustrating at times to place and end up knocking things or grabbing multiple, I liked the remove piece just being a place to drag, good job!