Love the interpretation of the theme!
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Orbital Defense Squad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #779 | 3.867 | 3.867 |
Overall | #1626 | 3.444 | 3.444 |
Enjoyment | #1710 | 3.267 | 3.267 |
Style | #2634 | 3.200 | 3.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme for this game jam was "Built To Scale". I interpreted that as building a game that observes two different scales of perspective. The tower defense-ish portion deals with a solar system-level scale as you defend from interstellar invaders, and walking around the planets is much smaller in scope with a variety of tasks to complete to upgrade the tower. Aside from the theme, the driving force behind this idea was to make a tower defense game where there's much more going on than usual, and you have a pressing urgency to get back and defend each wave. This was lightly inspired by the night time levels in Pikmin 4 hehehehe.
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