it's fun! i like the little blue guys
sellitos2020
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This game is very original. the idea of playing music along birds in the forest is great, and the graphics are really pretty and set the mood perfectly.
A couple of things made the game very hard for me. mainly, the birds sing too often so it was hard to figure out what notes i was playing, as many times it would overlap with the birds. maybe longer periods of silence between each instance of the bird singing could make it easier for the player to practice and be able to try different progressions.
Also I found the learning curve too steep for me, i think the second combination was way more complex and fast-paced than the first.
It's a great concept, that probably could benefit from being easier in the beginning and progressing to more challenging progressions.
Thank you for playing and writing a review!
We hadn't really thought about the possibility of having the egg hatch sooner/later. Right now it hatches at a set time. After that, the idea is to have to feed, train and play with the little monster, while it grows as days pass, and having the monster's personality and abilities be affected by its interactions with the player.
We even got to design the sprites for different stages or evolutions of the creature, so we were a little disappointed that we didn't manage to use them in the demo.
When we tested the game we noticed the gameplay gets tedious in its current stage so we were also worried about that, sorry haha.
We also like Stardew Valley and we agree that could be interesting as well!
thanks!
thank you for your review! We're glad you enjoyed it, and we appreciate all the points you make in this post.
We were surprised in a positive way while we read your comment, because some of the points that you make are actually in line with what we planned but didn't get to implement yet, while others like the one about cleaning the nest or making food, etc. we found interesting. A thing we thought we could do is having the computer break, and having to brood the egg yourself, or stuff like that.
Dialog trees and unlocking different activities are definately something we want to do.
The one about also having to take care of yourself by eating, etc. we hadn't thought much about before, but sounds super interesting, and it could make the gamplay better. We'll explore it, thanks.
Anyway, thanks for playing our demo and giving such an insightful review. it's really motivating for us :D