This is an absolutely amazing jam game! The rhythm of the game is great, it gets more and more fun as you play it.
senwepel
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THANX! More amazing art from the artist half of our team can be found here https://spiraledout.neocities.org/
Thank you! I'm especially grateful to get some feedback from another auto battler fan. Agreed, reading the description on itch is pretty much required since we didn't have time to build a better tutorial in. We'll be addressing these issues after the popular vote for the jam concludes, hope you'll check it out again then!
Just played it (and beat it), it's a fun auto-shooter implementation!
Here's our jam entry, also browser and about 5 minutes https://senwepel.itch.io/deep-dive-down
Thank you so much for all of this feedback.
Agreed, having a better reference for "how and what" in the game would have been a good idea. Also, yes, the logs were a bit verbose. We were going for an aesthetic, but in retrospect, the presentation could have been provided in a way that better-communicated information that's actually useful.
I really enjoyed this game, and related to the frustrations of defending your plants against snails. It's a super fun mechanic, well expressed, nice entry.
Points of critique: It took me a couple plays to realize how to use the water, and how not to run out. I think the game could benefit from some passive gold gain to curb the difficulty and allow slower players to play a bit longer.
Thank you for the feedback. Yes! I was so happy with the art made by my partner https://spiraledout.itch.io/