Durfte es auf dem Indie Game Fest ausprobieren und mein Partner und ich fanden es echt toll! Das nächste Mal besiegen wir den Atompilz!! :D
Sarah
Creator of
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Awesome that you did everything by yourself in this short amount of time. I read that you wanted to keep instructions to a minimum and I think it worked out really well, because as a player you tried several things to figure out how to survive. It would have been great if there'd be a bit more feedback, especially with the fish at night (was it possible to eat it? My player always said he was hungry) and the enemies.
Also the water shader was really cool!
Being your first game this is really good for a start. Keep going making games!
Also, maybe include controlls in your game info, it was a bit hard for me to find out where to shoot, first I thought I had to jump over the enemies and then there was a part where that wasn't possible so I tried every key to shoot, only to notice that you have to push the mouse button :'D
Thank you so much for your feedback. There's no real challenge on the long run, right? I thought about this as well and wanted either the music to be faster, the seconds to remember shorter or the pattern longer. But I hadn't had time in the end to implement all that. I really need to work on my time organizing skills for the next jam :')