This was fun! I really liked the art, and the rock paper scissors combat worked nicely. It might have been a bit nicer to have something pop up showing what the enemy chose (after you select) just to make it more obvious what is happening. But that sure was one mighty rock! :D Nice work!
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Mighty Rock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #9 | 4.368 | 4.368 |
Gameplay | #12 | 4.053 | 4.053 |
Overall | #12 | 4.105 | 4.105 |
Fun | #16 | 3.895 | 3.895 |
Theme Use | #18 | 4.474 | 4.474 |
Originality | #33 | 3.737 | 3.737 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
"Create a Tactical Sword Game"
What was the most challenging part of making your entry?
It was the first time I was making a turn based combat system
What was the most fun part?
Working with some other people (for the music, ...)
Anything else to add? (important controls, assets used, special mentions, etc)
Everything is said in the game
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