This was a very nice game. I liked the minimalistic design for the characters and the color palette, combined with the music, was kind of relaxing. nice Gameplay too :)
Play Rougelike
Alio Jam Version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #7 | 4.417 | 4.417 |
Gameplay | #18 | 3.833 | 3.833 |
Overall | #18 | 3.967 | 3.967 |
Fun | #19 | 3.833 | 3.833 |
Originality | #28 | 3.833 | 3.833 |
Theme Use | #39 | 3.917 | 3.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
Rougelike-survival
What was the most challenging part of making your entry?
The later stages of development, which I've never really got to before.
What was the most fun part?
Finishing a project. :)
Anything else to add? (important controls, assets used, special mentions, etc)
If you're wondering what the point of the game is, there kind of isn't one, so just explore the map and try to beat all the enemies. W, A, S, D to move, and space to attack. You can deflect bullets by attacking. I referenced a few snippets of code from old games, used Bfxr for sound effects and music by Paint The Sky by Jeris (c) copyright 2017 Licensed under a Creative Commons Attribution (3.0) license. http://dig.ccmixter.org/files/VJ_Memes/55442 Ft: MissJudged. (Enemies are able to shoot you even when you leave the room, so it's probably easier to only leave a room when you clear it )
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