Play Rougelike
Alio Jam Version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #7 | 4.417 | 4.417 |
Gameplay | #18 | 3.833 | 3.833 |
Overall | #18 | 3.967 | 3.967 |
Fun | #19 | 3.833 | 3.833 |
Originality | #28 | 3.833 | 3.833 |
Theme Use | #39 | 3.917 | 3.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
Rougelike-survival
What was the most challenging part of making your entry?
The later stages of development, which I've never really got to before.
What was the most fun part?
Finishing a project. :)
Anything else to add? (important controls, assets used, special mentions, etc)
If you're wondering what the point of the game is, there kind of isn't one, so just explore the map and try to beat all the enemies. W, A, S, D to move, and space to attack. You can deflect bullets by attacking. I referenced a few snippets of code from old games, used Bfxr for sound effects and music by Paint The Sky by Jeris (c) copyright 2017 Licensed under a Creative Commons Attribution (3.0) license. http://dig.ccmixter.org/files/VJ_Memes/55442 Ft: MissJudged. (Enemies are able to shoot you even when you leave the room, so it's probably easier to only leave a room when you clear it )
Leave a comment
Log in with itch.io to leave a comment.
Comments
This was a very nice game. I liked the minimalistic design for the characters and the color palette, combined with the music, was kind of relaxing. nice Gameplay too :)
Thank you :)
That was fun and pretty chill with the music to just walk around :) I liked the artstyle a lot too and for some reason there was something really satisfying about the sound of deflecting the bullets :D Nice work!
Thank you! :)
good job enjoyable. The only issues I saw llamaGamer22 already said about it.
Thanks for playing :)
Tough game! I love that it gets harder the farther you get from the center of map.
Thank you! :)
Really had fun with it, cool efects and sounds ^^ just wish when you were hit by an enemy you felt it more, but it still awesome to play and the enemy variety is good, good work on this one ^^
Liked the sprite art! Also, enemies will keep firing at you even if you don't kill them and move to a new screen. So if you ignore enemies it becomes a bullet-avoiding game hahaha!
Yes, not sure how I missed that one haha. I'll fix that if I ever update the game. Thanks for the feedback! :)
I really liked the zombie dash :D Also the art is nice. I had some problems with the hitboxes, tho, I never really figured out how close I had to get to the enemies to hit them and not get hurt.
Thanks for the feedback! And yes, the player attack hitbox is a bit confusing. It was fine for one directional attack but then I added multiple and forgot to change it. Thanks for telling me, I'll definitely fix it if I update the game! :)
Projectile shooting enemies don't stop when you leave (neither do zeds but they're slow lol), zeds were very noice but I couldn't navigate with frame lagging and inability to predict incoming projectiles from beyond the screen. Fix that and you got yourself a winner in my eyes. Almost polished
Thanks for the feedback! I'm not sure how I missed the very obvious projectile bugs, thanks for telling me. I'll definitely fix it if I update the game. :)