Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

sheeptar

9
Posts
3
Followers
1
Following
A member registered Dec 28, 2020 · View creator page →

Creator of

Recent community posts

(1 edit)

Updated the web version (only) to preload particle systems. There were multiple comments about lag and freezing in the 3D content, this change should fix that. 

I think it looks amazing! It is pretty impressive that you got this down to be playable in a browser!

Thanks for taking the time to review! We appreciate the feedback!

Thanks for taking the time to review! 


There were plans for a lot more to start, but estimating the right amount of work for two weeks is hard...

No need to apologize, I just wanted to be able to play the game you put a lot of effort into!

I think this is a good tech demo - there are still some generated terrains that I could get the camera to clip through. 

(1 edit)

There is no download or embedded HTML game. 

I think this is a great start - and a good place to start playtesting. Something that I think might be interesting is to include a way for cumulative Stress/Trauma to influence the difficulty of later actions. This could be along the lines of "adversarial dice" that get included, or even changing the number of successes needed per objective in a complex roll. 

(1 edit)

Was not able to play - tried on Chrome, Firefox, and Edge. A unity popup saying that the browser does not support multithreading appeared. No multithreading settings were apparent in any of those browsers.


Holding off on rating until I am able to play.