Updated the web version (only) to preload particle systems. There were multiple comments about lag and freezing in the 3D content, this change should fix that.
sheeptar
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Steel Angel Eschaton Playtest MechJam V Version jam comments · Posted in Steel Angel Eschaton Playtest MechJam V Version jam comments
I think this is a great start - and a good place to start playtesting. Something that I think might be interesting is to include a way for cumulative Stress/Trauma to influence the difficulty of later actions. This could be along the lines of "adversarial dice" that get included, or even changing the number of successes needed per objective in a complex roll.