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Inside the Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #72 | 2.988 | 3.571 |
Visuals | #100 | 1.912 | 2.286 |
Overall | #104 | 1.673 | 2.000 |
Fun Factor | #107 | 1.315 | 1.571 |
Audio | #107 | 0.956 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Team of two
Did you use any third party assets, if yes what assets did you use?
We made our tilemap asset with other one as a reference
Did you choose from one (or more) of the optional secondary themes?
"Signal Failure" just for tiny bit of plot, so almost no.
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Interesting little prototype. I was pretty lost and wasn't sure what to do. There wasn't anything signaling that it needed work and when the Timer reached zero, it said the game was won even though I did nothing. It was neat using the elevator to get around the mech and explore the parts. Would love to see this expanded more. Seems a bit inspired by Among Us. Might be cool to add damage to repair or nanobots to exterminate.
Oh, that happens sometimes, we didn't have time to balance the speed of breakdowns occuring, that's why you can sometimes win without doing anything. There supposed to be particles that signaling that module is broken, but they often get gliched for some reason. Game wasn't inspired by Among Us, but i can't deny that repair mechanics are quite similar. We still have a lot of ideas, that weren't added to the game, so there are chances, that we will expand this little prototype to full little game. Thank you for the feedback!
Welcome. You guys might be able to have the elevator floors signal when a specific floor has a problem. Or use a diagram of the Mech and light up the affected parts. Could do a lot of neat things. Best of luck.
I like the idea of the game and the interactivity is really cool. I was able to figure out how to play eventually but yeah pretty confusing without a tutorial
Yeah, tutorial would be nice addition, sadly we couldn't make it, maybe after GameJam we will add it and work further on game. Thank you for your feedback!
Cool concept! Couldn't quite figure out the mechanics, but I like that you have an interface like that with buttons and things to click.
Thanks, i thought it would be more immersive to give players different stuff that they can interact with, and it also makes repair a little more complex. Thank you for your rewiew!
Interesting idea for a game, couldn't quite figure out how to use the instruments.
Unfortunately, we didn't have time for a tutorial because we needed to polish the game. Right now, you can use only 3 out of 4 instruments (the cable has no use): a screwdriver for radiators, a wrench for pipes, and a hose for refrigerant/oil replenishment. Thanks for your comment!
There is no download or embedded HTML game.
Thanks for comment, fixed it, now there is downloadable zip