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Shola

11
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A member registered Jun 09, 2020 · View creator page →

Creator of

Recent community posts

This is a very cool game and concept!

I think this is a cool idea to combine two different gameplay mechanics in this inside/outside way, very creative. As others mentioned it is a bit hectic, but that might be intended and isn't as bad once I knew what to do.

I really like the base idea of this game. I think it could be evolved further, but as others have mentioned, it starts a bit too quick or maybe just too randomly(?), e.g. in my first run the first three colors all were color-combinations, while in my second try the first five  where single/basic colors, which made it much easier to manage. I definitely like the concept though!

Nice idea with the paint running out and changing color, a creative implementation of the theme!

hmm, did you click on a unit again after you moved? It then should show an area in red, where you can then click on an enemy to attack. That same area should also appear if you click "skip moving" after selecting a unit. If you (already) tried that. does it happen in all missions/for all units or only some?

This is a really unique (as far as I've seen) and cool concept. I had a lot of fun playing it and it also feels and looks good. Very good game!

I had fun playing what is there, so (commenting on how you described it yourself) I don't think its bad. It also has a nice artstyle and it fits the theme. Its definitely worth expanding!

A creative game, I like the idea. Though I do think the physics are a bit too uncontrollable.

Very fun Game., it looks and feels really good. Also lots of potential for additional mechanics.

A cool and creative game. I could see a polished/extended version of this working well as a phone app. Though I would recommend to swap the colors a bit so the main color isn't an intense RED  :D

Cute game, really like the "moving stuff around"-mechanic!