One of the things that helped was your background design. I realised that if I stopped in the middle of the darker squares I could "easily" squeeze in between spikes and not die. If one day you want to make a hell mode, make your background uniform XD Else, it was very good design on your part to help the player with such a simple thing (planned or not) :)
SilverMoonster74
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It was not my idea to make it spooky and/or chaotic. But I admit that with more skills I would love to revisit this with intent.
For the lights at start and finish (also the slight change in color for the external walls), it's because I have zero spatial awareness and the size of the maze made it easy to get lost faster and way less fun to explore.
Thank you for your comment! :D
The art was really cute and the game was fun, even though my skills in platformers are terrible... I still enjoyed it. I'm pretty sad that there was no music or sounds, but very grateful that there were no deaths counter... I think I would have cried seeing that number, but it might have been a funny addition XD
...926 seconds... can I win the "worst player of this game" prize? Man, my skills in platformers are abysmal XD
My obsessive self liked it though, enough for completing it rather than just give up... I think I spent about 100 seconds in the place where there is that one row of spike to drop-down in, then another 400 from last checkpoint to the end...
I'm also one of those where the game was lagging, but I actually kind of liked it? It was satisfying to see those pumpkin pieces fall in slow-motion :D
I found it sad that the nice music stopped playing after a while and never made another appearance until I used the escape key to go back to the menu :/
Else it was a fun gam
Thanks for the comment :)
Yeah, I realize that the camera controls might have been a little too excited and I think it's entirely my fault, I like it when my mouse goes zipping around the screen at crazy speed. Objectively, now that I get comments like these, I realize I should be more careful with it or allow players to change it to something they like. I'll keep it in mind for the next game and be more careful :)
I agree that visually it could have been better and that I wasn't able to properly display the theme. The idea was that when I was young, one of the activities I enjoyed was a maze done in the parking lot of a pharmacy with bales of hay near Halloween time... It was a cozy time not too spooky for a chicken like me XD
I'll keep it in mind to study ways to make better graphics for the next game, thanks for the input :)