Nice little game! I think the stream of water could have used some animation to show that it is running water but maybe it was laminar flow haha. I like that there were a variety of fill curves but wish there was a way to see what the curve looked like (maybe on a graph stuck to a bulletin board in the back) so you can anticipate what the curve is going to be like. Overall, nice job!
SJPixels
Creator of
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Nice little game! Really loved the upgrade elements. Super impressed by the variety there, although I did feel very overpowered pretty quickly once I got fast reload and fast projectiles. The sprites were nice but I think if the background had some animation going on it really would have livened the game up. Also I spent way too long trying to bounce the ball off my head not realizing it was hurting me XD
Really great game! I love how you used roguelite elements to make the player want to keep playing. Also the sound and music was nice and the clouds looked awesome. The pixel art could use some work and I would avoid mixing pixels sizes in the future. Also, the guns are too expensive. For a jam game, you should be letting the player experience everything in the game within a couple minutes, since that is likely all they will play.
I had fun killing the big squid boss :) Great job!
Nice job! The atmosphere was very chill (pun intended) and relaxing for a platformer. I liked the art style and the SFX. Also really liked that you did the little tutorial at the beginning. I find most jam games (mine included) don't give you any instruction on how to play. The only issue I ran into was I found it hard to tell which platforms you could jump on and what was just decoration. Great work!