Nice capybara
SlaTrix
Creator of
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My primary inspirations were Gravity Guy and a small game there was inside the game Pou. Both old school games.
Good artists copy, great artists steal (Picasso).
Thank you for sharing your thoughts.
Thank you for your comment.
I would have liked to create more levels, but being new to game development, I didn't know how to implement a tile system. As a result, I had to place each tile manually, which made it particularly difficult to create additional maps.
The issue with the music is that I didn't configure a "MusicManager" for the map music, and for some reason, when you export a Godot 4 project to web format, the music doesn't loop properly (very annoying).
I also considered adding a save point system since my brother had trouble progressing through the game, but I didn't have enough time to implement it.
If you're interested in the music, I found it on Pixabay. I really enjoyed browsing through the sounds they offer.
I plan to continue working on this project to add a few more levels and will update it on itch.io.
I appreciate you checking out my game and taking a moment to leave a comment.
The idea is really cool. The game requires you to control both players. I tried it on my own; it’s probably more fun in co-op. The only things I would change are:
- The round player moves too fast in the x axis.
- I wouldn’t make the player start from the beginning when it touches the lines. A better idea might be to make it collide and not let it pass.
La idea es muy buena. El juego te obliga a controlar a ambos jugadores. Lo probé por solo; probablemente sea más divertido en jugarlo con otra persona. Las únicas cosas que cambiaría son:
- El jugador redondo se mueve demasiado rápido en el eje x.
- No haría que el jugador comenzara desde el principio cuando toca las líneas. Una mejor idea podría ser hacer que colisione y no dejar que pase.
GOOD GAME.
I think the idea is really good. I didn’t find the controls intuitive, but I like the concept of having two perspectives where you need to use both to win.
Good game; I think the concept is your strong point.
Creo que la idea es realmente buena. No pensé que los controles fueran intuitivos, pero me gusta la idea de tener dos perspectivas en las que tienes que usar ambas para poder ganar.
Buen juego, creo que el concepto es tu punto fuerte.