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A jam submission

Mirror of SoulsView game page

Submitted by PedroMStudio — 8 minutes, 1 second before the deadline
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Mirror of Souls's itch.io page

Results

CriteriaRankScore*Raw Score
Audio/Sound Design#761.5521.552
Theme#821.5861.586
Gameplay/Fun#851.2071.207
Art Style/Visuals#851.2071.207
Overall#851.3881.388

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Godot, navegador.

How does your game fit the theme?
Puzzle

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Comments

HostSubmitted

Not sure if I was doing something wrong, but I kept falling into an endless void...

Visually, it’s simple, but the palette was used. The theme was incorporated with the switching mechanic. However, the screenshot didn’t quite match the gameplay.

The game could use some more love and polishing. Like focus on the character that you are playing. There was music, that was nice.

The concept has potential, and I’m looking forward to seeing some more polished levels in the future. Keep it up! 😊

Submitted

Good job on submitting something to the jam.
I hope in a next jam you manage to make a more complete entry. Like others said before, I just fell into the void once I reached the end of the platform.
Good luck on your godot journey.
If I were you, after the jam I would try to make a few levels to finish the game. I would also add a camera to the ghost and have the cameras switch with the character.
I think if you make 3 or 4 simple levels to showcase the mechanics, you can have a whole experience and a nice first game to show others.

Submitted

Just want to echo that I fell into a void and the game did not work for me. I am also not sure what you mean by it fitting the theme since you only wrote "Puzzle" in the description.  I was instantly drawn to your cover thinking it would be a 2D hack and slash or platformer of sorts, but it doesn't match the game at all. I'm sorry to say, but I wasn't blown away by this but no game is worthless since development always serves as a learning experience if nothing else. Keep at it!

The game is unplayable, and the photo is maded with ia

Submitted

yo tambien uso godot y tambien español yo te recomiendo que uses el ingles es lo mas cercano a un idioma universal y si no sabes ingles usa un traductor .

ay unos cuantos fallos en tu juego 1: la camara, la camara deberia seguir al personaje que estas controlando en godot lo podes cambiar con la propiedad "actual", 2: los graficos la portada se nota que esta echa con ia, lo mejor seria tomar una captura de pantalla del juego  con un programa (como gimp) ponerle el titulo el juego (el mio lo hice con un render de magica voxel)

Submitted

Unfortunately the screenshot/front does not really match the game.

I think your idea was good and the game does work for me however it does not work well.

A few pointers.

Ghost moves with A and D  however not with W and S  however using the arrow keys does work it is a bit confusing

When switching of view either "teleport" the other character to you or move the camera to the selected character.


And one other remark. i had to use google translate to understand what you wrote, is fully in your right to only use your own language, but if you want better feedback and people to be able to better play your game a few lines in English could be helpful. Still good attempt for a week work and with some minor updates it could feel better.

Submitted

Sorry, but the game didn't work for me - I was stuck in the first area after getting the coin to remove the wall. The concept of switching between the warrior and the rock is interesting. I'd like to see this fixed to explore the game and story more. 

Submitted

Game is unplayable for me and im a little dissapointed in the "lazy" use of the ai generated image for the cover of the game.

Submitted(+2)

The front screen doesn’t match the game, and the game itself doesn’t work.

Not playable.


La pantalla principal no coincide con el juego, y el juego no funciona.

No es jugable