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How does the game fit the theme?
Everything is going wrong around you, so you cant mess up.
What code and assets did you not make from scratch during the jam (if any)?
I used assets from Craftpix.net
How many people worked on the game?1
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Comments
Love the art! Occasionally clipping into walls though
Fun concept and the art is amazing. I had a couple small bugs like it crashing at the very beginning after first dialog. But it was still a really fun game. Great job!
I love the concept and the graphics, but the ledge grab was glitching for me, so I didn't get very far.
Cant believe you got all this movement in the game in one week good job! didnt expect the hanging off blocks SUPER COOL! though their was one bug i encountered and it was that i got stuck and couldnt move when hanging. Good Job!
The background track was perfect for the pacing.
I also had issues with the ledge grab animations and sometimes even getting it to trigger. Ultimately I found it easier to forego the ledge grab, let myself slide along the surface, move off the wall and double jump back up to clear obstacles. I had a little bit of trouble with identifying some of the traps (the music made me want to run, but I had to slow down to search before making jump), but I enjoyed the overall art direction immensely.
Nice game! nice ost
Love the music.
It seems there is a bug when you end up in the border of a platform. The player gets stuck there, glitching between two positions. I played twice and found the same problem. :(
It's a ledge grab, it just looks silly with the pixel art. I added it for leniency for the jumps.
Thank you for reply. The thing is that when I end up in that situation I can "ungrab" the ledge, I press in all directions and the player is stuck there.
okok I see. Let me check the animation transitions. Thank you.
Please allow me to speed up text
Loved the background music.