random comment
Sleepbedtime
Creator of
Recent community posts
Interesting game and quite cool. But in my opinion, the problem is that it is obvious that the last 3 or 4 seconds the stone timer stops working so the victory is certain if you click fast enough, so it turns out that the first 25 seconds of the game is completely unnecessary. In the future, try to make a different logic of the game. But that's just my opinion, you don't have to respect it
- This is a really professionally made game. I was amazed that someone could make such a well-designed game. I really see this game in popular and famous gaming markets in the future. It is addictive.
- I like the switch between scenes and atmosphere.
- I see this game as a "candy crush game" in which people can spend hours and hours and relax with it, and on the other hand it keeps you a little "adrenaline timer" and for that reason, I think the timer is a little too fast. I don’t think people who would like to relax playing this game would accept the fact that the timer is so fast. Maybe give the opportunity to manipulate the difficulty of the game (easy, medium, hard)?
- There is a big difference between people who play fortnite , rpg...
- Or games like candy crush, solitare, .I see your game on the list along with such games and i think this game is number one next year in windows marketplace, trust me. Just mek some updateds and that is you billion money project!
Just one question. Did you set the resolution to be recognized automatically>put it in Variable_Resolution, so you can cut it to 3 possible resolutions with mathematical tools?
Hello I have only 3 rating can you please rate it. I've been rating and commenting other games since this morning, so it's not fair to me that my game has only 3 ratings . https://itch.io/jam/gdevelop-game-jam-1/rate/1409106
thanks, if i did not rate your game yet, just put comment here
Im from balkan (Croatia) and when I started playing this game I laughed so much. Because all this reminds me of real funny builders from the Balkans, the sound of a mixer, "how the character behaves" and everything else really made me happy.This "drawn design" really fits.
My only small complaint is that you should have put glowEffect = ON on "interactive objects" when interacting with the cursor
Good luck boyz, very nice!