Okay! :D
Slimeyy
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I'm currently stuck unable to play it (full version)
I keep getting errors
Godot Engine v3.4.4.stable.official.419e713a2 - https://godotengine.org OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 OpenGL ES Batching: ON 2022/07/25 19:33:18 Game version: 1.3.1 OS: Windows ERROR: Connection lost with the server. clean: False at: call (modules/gdscript/gdscript_functions.cpp:774) - Connection lost with the server. clean: False connection closed ERROR: Condition "!is_connected_to_host()" is true. Returned: FAILED at: put_packet (modules/websocket/wsl_peer.cpp:243) - Condition "!is_connected_to_host()" is true. Returned: FAILED WARNING: Unable to send data to the server at: call (modules/gdscript/gdscript_functions.cpp:788) - Unable to send data to the server ERROR: Connection lost with the server. clean: True at: call (modules/gdscript/gdscript_functions.cpp:774) - Connection lost with the server. clean: True
You might be able to, but frankly I doubt it.
For PICO8, your tools for publishing games are heavily limited. Technichally, You can with the export command in the pico8 console, but there isn't really a market for commercial PICO8 games, because there are already so many available for free and open source on the BBS forum and here on itch.
That's extremely difficult to enforce for such a small company, and PICO-8 Games (and fantasy console games in general) are rarely profitable, so it wouldn't be enough to make a living.
If you're looking for an open source/free tool I reccomend TIC-80 (which has a pro version for 10$, though you can go to the github repo and compile the pro version for free, and they even encourage it) or PixelVision8 (although PV8 isn't very simillar to PICO8 or TIC-80 from what i've heard.)
The Unity Business model just doesn't work for this type of tool.
Because it's software that takes time and effort to create, if you don't want to pay, you should probably look elsewhere (Like for example, Pixel Vision 8)
The only thing i really want to change with my game (that would make it 2 handed) is to add aiming with the mouse instead of Auto-Aim.
I asked one of the moderators on the discord and they said:
"sure, you can do that. make sure your submission follows the limitation though. you could make web build one hand control and then include a downloadable with option to have classic controls"
after the jam ends, I'll make the non-jam controls the default one (that plays in browser)
I Made this small music library with music I made for people to use in their games called SlimeyyTunes, If any of you need some free music for your games, you can get it here (I Will be adding more tunes during and after the jam)