i recieve a crash when using writepixelfast commands on a locked buffer
i gave it correct coordinates
is there a fix to it or is it just a bug?
first, i was gonna finish it, but i decided to make something else due to time constrains
second, blitz3d, an old framework
its cool but everything should be done in code, you don’t have an editor and its quite restricting in some areas, but it makes it up by offering ease of use and well, you can use limitation to make great games
limitations should not stop you
but, i will say this, best luck for you :]
basically, i was gonna make a cool horror fps with gore, enemies etc etc
but i decided to do something else, a.k.a make the game from the ground up by making my own 3d
aand it did not end well…
but! i decided to change plans to a horror walking simulator with spoopy lore about it being found or idk
its worse than my first game jam game, but in the end, i learned new stuff and improved, and i wish i don’t have to make this mistake again
the game is just great!
the intense amount of proccessing effects… the fact it is a unity game… the hand drawn assets… its just (chef kiss)…awesome, and also the music is fantastic and cocalastic! but there are some stuff i wanna say that may be wrong and just random rambling but here they are :
-the spikes on the side of a platform don’t hurt me from my first and last gameplay so, they basically scare the player into not colliding with them bc well…spikes bad
-is it normal that i can be hurt and be fine even if i have 0 cocunuts?
-just minor but the player drop TOO much blood for a small man
-i think a slowmo after the player dies and him trumbling will be cool, it may give the player the oppertunity to get items or not, its way better than just pausing the instant he gets killed
-i thought they were holes i can fall into, call me dumb but there is one specific background sprite that got me like (oh god this is a hole)
-sometimes when jumping inside a platform, you can instantly fall down
-you can jump multiple times if you press the space bar while inside a platform (a.k.a touching it)
-idk but the shaking can maybe be a little bit distracting when running in a top speed
-you can get stuck on the last frame of the falling animation (when da chef holds his hat) when on a platform or mybe inside it
-the title screen’s title is “tropical” but the itch io page of the project’s title is “chef mix” so… whats the real one?
-also,the title screen is…silent, try adding a main menu and maybe a pause music. also sound effects for running, mouse hovering and clicking on buttons will be a cool addition
-last but not least, the main menu will look awesome if animated :3.
but overall, the game is cool, keem on going!
should i make it set on a randomly gernerated island?
and yeah, its quite boring, i’ll add something like building etc
also, you’re right, a game should not be realistic or have realism, a game should be fun and a way to escape from reality
ill try your game:)
Edit : maybe ill add more living beings to the island if you know what i mean :) should i also make it so that the island is bigger and looks like it has secrets within it,
i submitted it
i think ill update it later but for now this is the game : https://itch.io/jam/2024-summer-cougarcup/rate/2773493
just making music..
https://musiclab.chromeexperiments.com/Song-Maker/song/4885173441789952
(c’mon, i don’t have time to download something)