Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SoftPretzelGames

37
Posts
4
Topics
1
Followers
1
Following
A member registered Sep 09, 2021 · View creator page →

Creator of

Recent community posts

Definitely. There's a lot I would have added, but I ran out of time. The real speedrunning was the games we made along the way.

Thanks! I was definitely stretching the theme a little. A timer appears at the end of the waves, but it always takes 107s, so your score really depends on how many jets you lose (each one is a 1s penalty). I was originally planning for there to be an infinitely pressable "call wave early" button to give you more choices, but I ran out of time.

Man, this is seriously creative. Great work! The music is awesome too.

I've been working on this top-down shooter on-and-off for the past year and a half, and I finally managed to get it done. It's completely free and pretty short, so if you're interested in this kind of game I'd love to hear what you guys think. Store page

Lmao, my brother had very similar comments to make (albeit with language that would’ve gotten him banned from the site). Thanks for the kind words! <3

<3

(1 edit)

I saw your post on discord earlier and decided to check this out, and man, it's pretty fun. It definitely has a bit of a learning curve, but I didn't find it too frustrating. I suppose I don't have much room to talk, given that I've been getting a lot of similar feedback. My one gripe is that it's difficult to play on a trackpad, but once I got a mouse out I had no issues. Overall, great project!

Thanks for the feedback!

<3

Thanks for the comment! The solution is to wall-jump on the turrets above you (they have hitboxes). Maybe I should have reordered the levels to make sure that was clear.

Ah, that one was pretty tricky. Thanks for the feedback!

Also, where did you get stuck?

Thanks! I appreciate it. <3

Just saw your discord post- pretty nice! The visuals and sound are great. My one suggestion would be to make everything faster but spread the obstacles out more. I'm not necessarily saying that the difficulty should change, but I think it would make it feel more intense, y'know? Otherwise it's great.

Just saw your discord post- nice game! It felt really satisfying to make a bunch go in at once.

:)

Thanks! <3

Ok, I think I’ve got it now. Thanks for the help (and the kind words)!

First up, your game looks great! The mechanics in our games seem pretty similar, but you definitely win in the visuals category. Plus, I'm always a fan of my fellow Godot users' games. That being said, I can't really get the game to work properly. Like the other commenters, I can't successfully do the repulse move. Could you please explain how?

I love the visuals and sound!

Very well made.

I would have added an online leaderboard, but I've never done any online mechanics before, and LootLocker doesn't have official support for Godot, so it seemed like too ambitious a project. I'm sorry about the menu-returning issue, but otherwise I'm glad to hear you liked it!

Yeah, that spot. You fall down and then they're in a slope along the ceiling. I didn't try for that long though, so maybe I just needed to git gud.

(2 edits)

Hey, fellow magnet-themed-platformer dev! Nice game! It walked along that border between "difficult" and "frustrating" nicely. It was pretty hard, but I never got stuck on one part for too long. :)

Edit: oh my god it's Jesus Christ I'm such a big fan!

Pretty cool! I couldn't get very far, but it's an interesting concept, and it looks (and sounds!) great.

... that's a pretty low number.

Wow! Just out of curiosity (and not my competitive nature, I assure you), what was your record?

<3

Thanks for the comment! I'm glad to hear you liked it. Sorry about the leaderboard, I hope it wasn't too frustrating.

Lots of fun! I think that this would be an awesome mechanic for a more fleshed-out game. The music's pretty nice too.

:)

Nice game! I'm no good at pinball, but it was definitely an inventive take on the theme.

:)

Just tried it out, pretty fun! I was surprised by how competitive it felt given the smaller scope. I REALLY wanted that top spot, and I can't wait to see how many people get faster than my time as the jam goes on! My one suggestion would be to let players replay without going back through the main menu.

<3

(1 edit)

I'm glad you enjoyed it! This is actually the first comment I've gotten on any game I've released, so I'm really happy to hear that. However, I'm sorry to say that the leaderboard is offline, so it's just your own scores (and mine, of course).

Edit: and yeah, the purpose of the blue magnets wasn't entirely clear. I hope they weren't frustrating.

(3 edits)

I hope ya'll enjoy! I had an absolute blast making this. Kinda funny how the game I can now make in two days is better than my first game, which took me two months.

Edit: reply to this with your times if you want to see how competitive you were! My own was 137s.

Hi! It's a bit odd to release two games in a day, I know, but I've had this on the backburner for a while so I decided to finally finish it today. Cosmic Conquistadors is an arcade shooter where you try to stop waves of enemies that shoot at you randomly. As you reach later waves, both you and the enemies ramp up your speed until you fail. It's completely free, so try it out and let me know what you think!

Link to my page: https://softpretzelgames.itch.io/cosmic-conquistadors


Hi! I had some extra time during computer science class, so I decided to make a game with it. It's a pretty generic platformer where you play as a cube that can jump off of walls. The goal is to reach the end of 5 levels while avoiding enemies and red shapes. It's completely free, so if you have some spare time, try it out and let me know what you think!

link to the page: https://softpretzelgames.itch.io/the-wall-jumping-cub


(2 edits)

It’s been about a year since I first started learning to code, so I decided to celebrate by releasing my first game! It’s a 2D racing game with a shared-keyboard dogfight mode. It’s also free (well, pay what you want, but I’ll gladly take nothing!) and I’d love some feedback!

link to my page: https://softpretzelgames.itch.io/pilot-improvement-program

Here’s the trailer. It’s pretty choppy because I made it on a chromebook: