At first I was confused about how the magnets work, but I managed to realize they only move in a single axis. Pretty good game, I liked the mechanics
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Magnattack!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #4 | 3.758 | 3.758 |
Aesthetics | #12 | 3.879 | 3.879 |
Overall | #15 | 3.576 | 3.576 |
Theme | #33 | 3.545 | 3.545 |
Gameplay | #35 | 3.121 | 3.121 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the attractive colors, look and feel of the game. Gameplay-wise, it is a good game. Congrats for your submission! You can check my game too in the mean time. ^^
I like the colors and the retro look. The enemies are kinda cute in their own way, and the sounds are nice. Pretty well polished entry, overall. (Though I did get stuck in the how to play screen without a way to return, and had to reload.)
Really liked the game, I also kinda like the fact that you can't shoot up or down.
Really disliked the changing sides while going up and down though, but still a good game :)
Liked the "hidden" things too
Hey! I fixed this issue on a small and quick update, you can see it here: https://pastore.itch.io/magnattack/devlog/377250/magnattack-v102 Thank you for the feedback.
The game looks and feels great! Despite the 3 day limit, it doesn't really feel incomplete - it's almost like a finished product!
The magnet powers are a bit clunky and aren't used too often. Would be nice to have some sort of magnet range and direction indicator. Also, it would be better if character kept its orientation while walking up or down. Getting turned around was a bit confusing at times, especially when you're trying to jiggle-shoot an enemy.
But these are just nitpicks. Great game overall!
Hey! I fixed this issue on a small and quick update, you can see it here: https://pastore.itch.io/magnattack/devlog/377250/magnattack-v102 Thank you for the feedback.
Nice level design and idea for the theme, i just found control a bit clunky for moving my character
Amazing aesthetics, well designed level but a bit easy. Overall really well done!
nice game, with good-looking visuals and sound effects : ) pretty simple to get into, good job!
The gameplay was pretty confusing but this is a pretty polished game. Everything goes well together. The art and music.
Overall good game, with good implementation of the theme, cool pixel art style, and the music is great! I will say that I found it frustrating that I couldn't shoot upwards or downwards... also, you gain points based on time so technically if I wanted to reach the high score I could just stand in a corner for an hour XD
Really liked your game, good job for 3Days :D
actually, I had a long time discussing ideas with my team about that, but we kept this because it wasn't really the most solid and efficient way to earn points, and about the shot, I understand you but it was because we didn't had the animations for the player facing those directions... But thanks man! I appreciate your critique.
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