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Reunion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #14 | 2.800 | 2.800 |
Visuals(Graphics) | #14 | 3.200 | 3.200 |
Sound/Audio | #15 | 2.800 | 2.800 |
Fun | #18 | 2.600 | 2.600 |
User Interface (UI/UX) | #26 | 1.800 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://somethingshiny.itch.io/reunion/devlog/509843/revisiting-reunion
Developer Feedback Questions
1. What do you think of the general atmosphere and idea of this game?
2. Is the progression of goals clear enough, or did you feel lost or confused about what to do to proceed?
3. If there was anything that frustrated you, or if there is something you'd think would be a good addition to this game, please let me know.
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Comments
The atmosphere is ok, I got lost and didn't know what to do at all. I was not frustrated I just was lost. I didn't feel threatened by the enemy chasing me with a knife.
1) I'm struggle with should I rate "Fun" as low because of it is a Horror game, which is opposite of fun, or as high because it is good in terms of genre and feels great to play :)
2) Sudden maniacs with knives came from nowhere. That was not clear, lol :)
3) [E] instead of [F] to
pay respectsinteract. No healthbar, inventory or something else to represent the character state.I was afraid of sudden screamers, but gladly no such thing happened.
I'm interested what it will take in the next version. Keep Up the Great Work!
And if almost everyone else does, I could ask to check out my entry too, if you be so kind :)
The atmosphere sets a good mood, i tried it at night to give it the best shot and it didn't let me down :D Nicely done game
If you had some time time, give my game a shot too :)
Great job and keep it up!! Please check out my entry when you can :D
The atmosphere is nice, and got me nervous. The ones following you do a great job, i bump into one all of a sudden and got me jumping haha. I agree with the other comment, i found the key, and found a door asking for a key. But there's no clear controls on how to get it or if that's the key that must be taken. Maybe adding some clear controls would help too. Also crouching with spacebar felt a little odd to me. But above all, it's a really nice game!
Nice work on the atmosphere and the large / detailed environment. I played for about 15 minutes but got stuck as I couldn't figure out how to pick up the key in the toilet (there was clearly a large key there on the sink but I didn't get an option to pick it up). Not sure if I did something wrong.
I see, thank you for the feedback! This will definitely be addressed in the upcoming version.