really cool game with just the right blend of eerie and mysterious vibes!
SpaceMore
Creator of
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I finished the platforming course and found the precious cheese wheels! WOOHOO!
good job managing to finish something and submitting it to the jam
and overall its an entertaining game!
I want to point out a few things that really affected my experience with this game:
- the colliders for the platforms do not align with the shape of the cheese platforms.
- I felt like I was fighting with the camera to look at certain angles.
"NOT THE BEES" - someone who didn't like bees.
It only took me 13 whole minutes to save Christmas!
I love the game, but I couldn't understand why I had to make toys at the beginning, I thought I'd get to fight them later on but I don't think I did.
I am mindblown! you made a complete game with different levels and challenging platforming!
Truly impressive!!!
I couldn't start the actual game. all I saw was a cube breaking in half just like The untextured.. But I know how difficult frame-by-frame animations can be, especially in a game jam, So I'm still very much impressed with the game!
Your game looks wonderful from what I've seen on artstation and I can't wait to play it in a complete form!
I liked it! and yes, I'm a HUGE fan of platformer games.
although I felt like I should tell you that I walked into a banana by mistake, thus removing my double jump ability and making it impossible to continue the level with only a regular jump, as a result, I had to reload the level each time that happened.
Overall, I think it's a solid game! good job!
Thank you!
It indeed was overscoped for a jam, we initially intended for a boss to spawn after collecting a certain number of posters, and we had an ending cutscene in mind after the boss's death. we even had a ranged attack (where you shoot projectiles that can damage enemies), and a feeding (sucking blood from enemies) mechanic completed!
Not that we couldn't finish the animations in time, no, the animations and assets were completed but we didn't have enough time to add them to the game, so the mechanics were hidden to avoid confusing the players and the boss was removed.
The game was supposed to start with a short tutorial showing you a woman crying in the spotlight (introducing you to the feeding mechanic).
That same woman would become the boss of the game, a vampire hunter seeking revenge!
We are planning to update the game after the jam to include all the intended content!