An easy to understand mechanic! I enjoyed the pace of difficulty going up from the jelly fish speeding up and there being more bullets on screen. Felt there could of been more work put into the music and SFXs for the game. Other than that, great game. My highest score was 32.
SquidMaker
Creator of
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I enjoyed playing this game! It has a lot of replayability from the many type of weapons you can choose from. My favourite weapon you can add to the mothership is the Rotator. Enjoyed adding multiple rotators and levelling it up.
I felt the feedback on the enemies death could of been better? I was getting confused if the bird was dead of alive which resulted me losing health. This mainly happened later in the game if it was busy. I personally found the 2nd stage a bit too difficult.
Other than that, it is a great game!
Thanks for playing!
Yeah I agree, some of the click mechanics feel a bit off. I may do some light fixes where possible in the future.
The Read Me file in the Recycle Bin was more of a joke placed there since no one really reads that text file usually. Since it was in the Recycle Bin you can not read it in there and there is no way to restore files in the game. It is unrelated.
I have found other creators to join the team. Thanks to everyone for sharing your work. :)
Hey, I am Squidmaker, a creative game designer/developer.
I have been wanting to enter this jam since last year but was too busy at the time. 😞
I have not created a main bullet hell game before but always had an interest in the shoot em up games. Here are two shmup game projects I have created before:
https://squidmaker.itch.io/shooter-future
https://squidmaker.itch.io/shump-dungeon
Also check out my other games found on my itch page too. ✨
So, I am currently looking for others to form a team for the Bullet Hell Jam 2022. 🚀
Ideally I would like to find:
- A Music Composer 🎵
- A Sound Designer 🔊
- A 2D Artists (Asset Creation) 🎨
- A 2D Character Artists 🙇♂️
- *Maybe an 2D animator? 📽️
- *Maybe another gameplay programmer? 🖥️
The game's early theme/style idea will be based on the 2000s cartoons such as Powerpuff Girls and Panty & Stocking.
If you are interested, message me on Discord. My Tag is PixelSquid#3565
Thanks. 💖
Hi. I am Squidmaker a Unity game developer. I enjoy designing and making a variety of games. You can find my games on my Itch page here: https://squidmaker.itch.io/
I am interested in the NaNoRenO Jam for the challenge to make a unique visual novel. My aim is to create a visual novel with some additional 'gameplay' features. Kind of like the Danganronpa case trials.
I have a lot of experience from other game jams before such as Global Game Jam and Spring 2D Jam.
While I have a few early ideas, I am pretty open on the direction this project can take. From the setting, characters, art, etc.
I am looking for others to join my team either as:
- A Writer 📝
- An Artist 🎨
- A Musician or Audio Person 🎵
If anyone is interested feel free to message me on Discord.
PixelSquid#3565
Thanks for reading. ✨
Enjoyed the art for this game. I think the game gives some character from the art style and the player/bug designs. The bug design reminds me of those Magic Wiggler toys you can get if that was intentional or not.
For improvements, maybe add more enemy variety? This could be done by just changing the the enemies and give them different attributes. Maybe like faster worms or stronger worms.
I had found this unique game idea very fun to play. This has given me inspiration to try and work on a game idea which has a similar concept for gameplay again in the future.
For feedback, I feel there should be a slight delay on the shaver when going onto the next sheep. I accidentally cut the sheep before reading what the goal was.
Enjoyed this game! The controls where nice to use for turning and going forwards with the caterpillar. Found the different bug types good for level hazards. The bees were scary on level 3.
I liked the fact how we both had similar ideas for our games from taking inspiration from Snake. It is interesting the different approaches we done to make these games.