Thanks, one of the devs here (don't think i was given admin). This project was for our university course and we're planning to make additions to it soon.
st0reytime
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Art style was pretty good, but the player is very hard to control, especially while air-born. Multiple issues with clipping, which I found sometimes happened when colliding with enemies at a weird angle? The game is also very hard, and I personally couldn't get past the soldier room after the tank room. Maybe consider giving the player more health or making parrying easier.
Very good art style in game and a fun concept. There is quite a bit of input lag and the character can be somewhat difficult to control at times. The game would also be a lot better with more player feedback to tell when someone gets hit or a round ends. Another good way to add feedback is with some sounds.
Unfortunately, I had an issue when exporting where the .pck file was too big so I couldn't export for web, and I couldn't figure out how to export for Mac. Also there is an issue where the buttons outside of the main menu don't work. No idea how or when that happened. This was our first Jam and we were low on time, and you you can surely tell after looking at the game.