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Starflame149

34
Posts
3
Followers
A member registered Feb 03, 2022 · View creator page →

Creator of

Recent community posts

Thank you very much for your feedback, I really appreciate it! Lately I didn't have much time to spend on improving this game, but I'll look into your suggestions for sure when I can get back to it.

Hello, have you managed to enter the storeroom? You'll need an item from there.

Thanks, I'm glad you liked it

Thanks, I'm glad you enjoyed it.

I think it could be a 10 if thought out well. For me, shooting something in the opposite direction when you deflate would work quite well, I'd love that.

Thank you

A good simple game. Movement controls are too sensitive.

Thanks for your feedback. The screen transitions are slow because I wanted them to be smooth, and not just a fish appearing out of nowhere. Horizontal movement seemed right for me this way, because fish can't swim backwards nor can they swim that fast against current, but maybe I can make it a bit more unrealistic for better gameplay. And the scroll speed increases over time, I wanted it to be slow at first so that it wouldn't be that hard in the beginning. I wanted an option to select difficulty, and that includes game speed of course, but I didn't have enough time to implement it. If you have any other advice on how I can improve the game, I'd love to hear it!

I think the inflating ability could've been used a little better, maybe on a differently designed level or with different enemies? It just felt useless now.

Otherwise it's a cool game.

Oh, ok

I didn't die upon collision with black circles even though the game description mentioned it, and in the match-3 game when I clicked any of the squares it disappeared even if there was only one of the same color.

Wow, I like it even more for a first game! I'd encourage you then to finish it properly :)

Would've been nice if you'd created more different levels. Nice start though.

It has a lot of bugs and it seems quite unfinished.

How do I open this file?  Also, some screenshots and description would be nice.

Nice chill game.

A very chill game, I like it.

Great humor, I loved those writings on the wall. Maybe it would feel a bit more natural if those writings were actually on the wall, behind the character, and the music got a bit repetitive over time, but a cool game overall.

It has a few bugs, like you can get stuck with the big guy, or you can fall through platforms. Also, I think you should either create an easy restart option (like pressing R will restart the level), or design levels in a way that you can't get stuck, e.g. on the 3rd level if you go down to the left with the small character, you can't get back up.

Cool game though, I liked the visuals, and it has much potential.

Amazing game, can't wait to see a longer (and eventually a complete) version of it! The art and sounds fits it very well.

Also, Jorge was a bit hard to control, and it was a bit strange that in the 3rd room down where only Jorge could go there were some pits and the only way out was to teleport back to Sparks. 

But overall it's a really cool game, I hope you'll work on it more in the future!

I liked the clean simple graphics. There could be more control over the characters, and it feels wierd that you die just by reaching the bigger guy if you don't have enough people. But if you work on these, I think it could be a cool game.

Interesting game, both the concept and the mecahnics

Yeah, I checked your profile now.

I don't know why my game doesn't work on your computer, it seems fine on other computers. Are you using Windows?

Wow, really good game. Is this your first one? I liked your choice of music. The objects were a bit confusing for me at first, I didn't know wich ones are food and which ones are obstacles, but everything else is cool!

Great game, I liked it very much. The controls are fun and there's a small world to discover.

Also, wall jumping with W didn't work for me, only with UP, you may want to fix that.

Thank you :)

Really sweet concept, I'd love to see it in further development.  It took me a little time to sort out the controls, but if it was longer I don't think it would be a problem, you get used to them after a while.

Really liked it! Nice graphics and audio. It's a bit too short but it has the potential, I'd love to see a longer version of it.

It's very short and uneventful, but it's a nice start and I like the graphics.

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Pretty good game in 10 days. 

Maybe you can improve enemy AI somehow, when I was peering around corners with E or Q they weren't shooting at me, so I could kill them quite easily.

It could be a fun little game, but I feel like it's too monotonous for now. Also it's a bit weird that enemies can spawn outside of the map, and it gets laggy when there's a lot of enemies.

Thanks a lot for your feedback! I'm glad you liked my game.

I was giving the hitboxes a lot of thought, I've tested the game both with small hitboxes that cover only the heads of the fish, and with large full-body hitboxes, and the larger ones suited me better as I was able to see exactly when would I die, so I decided to go with the large ones. But I can imagine that you may expect smaller hitboxes, so if I get more feedback like that, I'll change it in the future.