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StayAwakeGames

31
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A member registered Aug 14, 2017 · View creator page →

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Very unique. This was quite challenging and oddly compelling.

Solid humor, I laughed and then I boo'ed the ending. Just sad Glenda didn't have green eyes and a confident smile.

Save us, capitalist Harold!

This game was... A "Miss" for me.

The best ending where everyone wins and I get money. 10 Boops out of 10.

The Engineer spanked me like an Elden Ring boss. I died so much I almost got tetanus. What a thrill!

Great progression and cute humor. Hard pivot ending XD

Great work

This was such a blast. Polished and a unique twist on the systems it employs. Beautiful lighting highlights retro graphics and the music is soft and bouncy, My only complaint is the plot was a bit of a tease, but that's why you make a demo! We need to be hungry for the full thing.

Just amazing. Such love went into this.

This was super cute! Well done!

Beautiful assets! Is this set still being worked on? I'd love to see new dungeons themes and nature biomes!

Good call on skipping Unite. Once I finish my current game, I will definitely look at this for the next.

Woo! Not to sound impatient or greeedy since you're really churning out the updates, but when can we expect to see a DLC pack of new armors and hairs and such? :-D

Crushing it! Excited for the future.

Amazing!

Great work. You should start a patreon.

Love it, can't wait to see more!

Love these! I will definitely be picking this up!

Great tracks, Joel!

Looks super cool! Love the artwork

Woo! Can't wait to try!

Nice idle game with RPG style. Never seen a timed one on levels before. I enjoyed that each character had specialties that affected the whole team.

All your animations are great. I am thinking of converting my game to this style but you are missing status effect and healing animations. Any plans for those in the future? 

Of the three jam games I was assigned, this one was my favorite. Here is a video of me playing:

Thank you! I'm so glad you enjoyed it!

I took it down to rework a bit.

Definitely using these. Thanks!

A little mini update. a 1.3.1, if you will.

This is mostly dialogue tweaks and some visual improvements.

The big one is that I added the ability to customize the main menu. This is a new feature so please try to break it and let me know how it holds up.

I did a Let's Play for this: