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Stevebud

7
Posts
A member registered Oct 31, 2020

Recent community posts

Well done for your first game, especially for one made in 96 hours! I wasn't able to complete it because the ramp would disappear into the ground but I enjoyed the first part. Keep it up!

Thanks! I don't but my friends made How Much Dog https://wergettingcatsafterthejam.itch.io/how-much-dog

I'd love if you'd try it!

Really fun! I love levels 5 and 7 especially. I'm very impressed with the level and game design. It is slightly frustrating to just barely miss a jump or throw, but I think that makes it all the more satisfying when it works.

I like the multiple layers in the background for the parallaxing effect

Surprisingly fun! I like how far you took the concept and how responsive it feels, which is important when the player is given such a short window of time to land attacks on enemies before needing to get out of the way. Part of me wishes the enemies traveled further before turning around so that the player could land more hits and it wouldn't take so long to fight the larger enemies, but I guess this is more challenging. 

I think particle effects could help with the feel a lot if you want to add more after the jam. Well done!

I really like the idea and design! Very simple gameplay but it is well done.

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Instructions and narrative context are on the game page by the way! 

https://ignis-panem.itch.io/drugged-up-melt-down-2