Oh great, thank you! I didn't know Pixel made a music editor. Do you like using it?
stumpbeard
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This is so CUTE. I love the animations, there's obviously a lot of love in them. Little coffee cup guy is my favorite.
The music for the snake mini game SLAPS. So good. And it looked really nice overall. I can't wait for more minigames!
Could you be convinced to share the project file? I'm learning godot myself but still getting the hang of trying to structure scene trees and communicate with signals.
I'm in awe. Such a fun, fully realized game. You could absolutely put this on the app store and start making money today. Linus was cute, the gameplay was fun and SO juicy. I loved how you let me get "overpowered" at the end. It really feels like you had a concept for a classic game, and then figured out how to stick a vpet on it in a sensible, creative way. Great work!
I got a little blue man!
Cute game, it took me a while to notice the "needs" request at the left side, I have to admit lol. I was wondering "WHY AREN'T YOU EATING THE PIZZA"
Is it intentional that if you fulfill the need for the day, no bars will go down?
The animation for the RPS minigame could be sped up a tad.
Thanks!
Very very cute and polished! Love what you've accomplished here and will be coming back to it. Smart how big you made the hitbox for mana collection.
I wanted to lean even heavier into "clicker game" with it and try to optimize my mana output, and this led me to research max speed first and end up with no mana and no slimes haha. Not sure if clicker game is the vibe you wanted, but with the time controls that's where it pushed me towards!
Great job.
Really cool game!
On a Macbook Pro, masOS Big Sur 11.4, sometimes a loading screen between areas will hang forever and I'll have to force quit the game. This isn't a total deal breaker, considering the game saves automatically frequently, but it is a pain since I have to reload back to my last big orange crystal.
Anything I can do to alleviate this on my end?
Absolutely lovely. I was surprised at how performant the game remained even though I had a lot of things running in the background. Ran into a funny bug where I pushed myself under the floor when trying to raise my lift under the stationary forklifts to the right.
You've got a Goat Simulator on your hands!
Wow, fantastic art and great gameplay. The "walking around the world" mechanics are impressive. You got a lot done within the space of a few days! I echo what another commenter said about the movement directions, it's a little confusing when you're under the planet. Maybe when you press left or right, you will walk in whatever direction is left your right from your current position? That may be confusing for an entirely different set of people, though. :) Great job!
Thank you so much for making the video! It was extremely enlightening to see how people were interacting with the controls, and it was totally our bad for the complicated process. :)
In case you were wondering, you were right that Alots had to have a heart to produce a baby from mating. They get a heart by being selected first, and then dragging the eggplant over them. Sometimes even that didn't work out because the bounding boxes were bad lol.
Used a custom engine just written using HTML5, Canvas, and raw javascript. We followed you on Twitch!