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Stupid Robot

121
Posts
3
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5
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19
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A member registered Jan 13, 2020 · View creator page →

Creator of

Recent community posts

Hilarious concept and nice pixel art ! But the Goblins are hard to kill. I feel it would more fun to have more but easier Goblins to kill. 

Thank you all for your feedback! I am glad you liked the concept of the game. I really ran out of time for this project so there are few problems indeed.  I am fixing them and I will release an updated version after the end of the votes. That is to say:

- making the music loop

-adding levels and make the difficulty progression less "spiky" 

-adding a timer and a simple saving system so you can save your best time. 

Hi! Great stuff! I use your title Switch With Me in my game made for the b3agz Jam 2024. Here is the game: Ballon and Spikes by Stupid Robot (itch.io)

Hey. Awesome! I noticed some videos on Youtube some times ago. But I did not know the game was on speedrun.com now.  Thanks for letting me know. And congratulations! That a amazing time!

Nothing more lovable than a nice game developp with Pico 8. Excellent work. I like it a lot!

Cool art and music. Quite fun.

Do not get to much coffee or Pacman starts to be uncontrollable haha. Thanks for the feedback!

 

Thanks for the feedback !

Thanks !

Yes. Like in real life, too much coffee is not a good idea

Thanks !

Haha yes that is true. We gonna get better. Thanks. Happy you enyoy it.

Glad you like it!

Feel like bean is stuck in the fall. Great atmosphere

Feel like bean is stuck in the fall. Great atmosphere

Great cover art. 

Great cover art. 

Super fun! But screaming of falling people can become stressing to hear. 

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Awesome art and sound.  But I would like to use arrow keys for movement. 

Really  well done! Cool puzzle platformer with a good atmosphere. 

Glad you liked it. Actually, I worked on a version with guns hehe. Might release it later ;) 

Really well done. I like the mechanics. and the atmosphere and story are very coherent. I'd like more of it!

Difficult to get at first. But once, you get it, it is really fun! Maybe add some more clear feedback on when you can grab or not. But this game has a good potential. Well done!

Nice concept. For some reasons, it actually reminds me of Guitar Hero. Maybe, you could transform it into a music/rhythm game. Well done !

Thanks! Yes, I am aware of this bug. Trying to fix it.

Thanks! I am trying to implement this. 

Thanks for playing and for the suggestion! I am gonna have look. 

Fun game! Well done.

Really fun game! Really like the art and the music, which have a Celeste-like feeling. Just one thing, maybe disable the collision on the side of the clouds. I think that would make the gameplay better. 

I like the idea of the game. I think it has a lot of potential. But right now I found the control difficult. Maybe having two different buttons for left and right would help. I hope to see more adventures of Arachnoman!

I discovered this crazy sport not a long time ago online.  That is great idea to use it for the theme of the jam. I like the art and the music. But it was too difficult for me. 

Really good game. Has a lot of potential. The music is ok but too repetitive. Overall, well done!

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I like the concept of being able to move hands and legs separately. But in the end, it feels more like swimming than climbing haha. 

Excellent concept and very fun puzzle game. Well done!

Really like your game. In the jam, that is the more "realistic" entry in term of actual climbing.  It seems that the music stops after a certain time, so you might have forget to put it on loop. Anyway. well done!

Good game. Really like the art and the music.  But I found it quite difficult.

Hahaha, I hate you! Was really fun. Took me 78 attempts to finish. A suggestion: when you die,  delay the restart by 1 or 2 second, so you understand clearly how you died. 

As a fan of KSP, I am always up for a rocket game! This one was fun. Maybe, for a more realistic feeling, it would be better if the rocket sprite turns when you turn, if you know what I mean.

Fun game. I like the narrative element, especially the newspaper at the end. Good job!