Oh hello again Ategon ! Thank you for taking your time to play our game and providing feedbacks, I hope we can see each other again in another game jam <3
superhens
Creator of
Recent community posts
That score is higher than most of us, you would be at the top of the leaderboards if we actually had one. When you go from big to small you can actually choose a direction to launch towards, but that windows was not indicated clearly enough so most players didn't notice it at all. Thank you for playing our game <3
My god the pixel art is gorgeous. An endless Vampire Survivor style where you control and equip a diesel snake-like machine with guns and rockets is what I will totally buy, but sadly with the lack of music and visual effects, this feels like a potentially promising prototype rather than a proper game.
Really interesting idea. I wish each stage would last longer and more enemy would spawn faster though, it ends before I have the chance to try out new compartments. The music track fits the story pretty well, I had most fun at stage 3 where I use the laser beam to wave on the beat while destroying airplane.
We argued a lot when balancing the kill requirements for the transformation, and decided to keep it at 5 kills instead of 10, because we thought dragging out the time players spend on the first phase might make the game become boring since there is not enough activity or enemy variants to engage with. Thank you for enjoying the game, it means a lot to us.