Really fun concept, well executed, loved it!
Izzo
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Really cool idea and matches the theme very well. Also well polished.
If you are polishing further after the jam I think I have couple of suggestions:
- iconifying traits for people who don't like the alphabet (would help scanning and also remembering people)
- different name colours (also to help remembering)
- a journal (also to help remembering)
I am a goldfish xD
A really nice concept, I had fun playing, I tried 4 times but I failed to beat it the AI is too stronk :D
Like others point out would be good to differentiate your units from the enemy more and add an indicator as to which general you're currently controlling. The AI has a bit of an unfair advantage because if I lose a general I can no longer move my army after I select a different general, but if the AI loses a general it will continue to control the troops regardless, also my troops got stuck on the map and I couldn't unstick them. The things I pointed out are not affecting my score, this is still pretty impressive for a 48 hour jam and one of the more fun games I've played so far.
Edit: also some way to indicate general's health, troops can go without, but knowing how damaged your generals are is important
Hi, bitmapkid, we played on "out of control" in the mechanics :)
You're a remote controlled droid and the enemies (called jammers) affect your control in various ways - there's one that stuns you, one that glitches you and one that swaps your controls. It's kinda loose still but that's the angle we were going for.
Edit: also I was struggling to make interesting textures with 4 colors, meanwhile you blew it out of the park with just 2, great entry!