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supernovacat

11
Posts
A member registered 91 days ago

Recent community posts

Really unique mechanic and gameplay! and the graphics and music are absolutely spot on. very good submission.

ok this was surprisingly good! i saw a lot of games where you scale objects using guns. but the platformer with momentum approach is unique! I am a bit Celeste fan myself and the momentum was really spot on. also HAIR PHYSICS!
only thing i got stuck on is the level with the large gap and deflecting platforms. didnt understand how they help me pass the gap. but still i had fun up til then.
good job!

Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus

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gives me getting over it vibes, pretty cool.

As simple as can be, but really fun! also informative which is always a nice bonus. (I managed to 97% the one with the eiffel tower)
Good job!

Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus

if it weren't for the interactions between the different objects this game might have been too simple but, the fact that growing objects stop once hitting a different object made this a surprisingly complex and elegant mechanic. let to some really interesting puzzles, i liked it!
Good job!

Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus

an impressive amount of content for such a short time! and a simple mechanic with nicely designs puzzles around it. only thing is that the actuall scaling gun made such a miniscule change each time you press, it turned making big objects into busy work. which kinda goes against the flow of the game.
Still a very impresive submition. Good job!


Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus

Interesting mechanic, reminded me of agar.io, i just felt as if progressing was a bit too easy, you could really quickly and easiely get enough size to progress.
still a nice take on the theme, and it was a fun game.
good job!

Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus

very creative! i love the game of life and turning it into a completitive game is a cool idea! i would say that after laying your initial tiles, the game basicly plays itself since i cant visualise how to affect the chaos on board, but it was still fun to run the chaotic patterns and see who wins. i found that the blue formation is surprisingly strong...

Good job on the submittion! 
Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus

pretty cool mechanic, the fans and the box placment turned it into a fun timing puzzle, which is a cool premise for a puzzle game. Wish there were more levels to explore more of the mechanic!
still good job on the submittion

Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus

Cool movement scheme and visuals really has the feel of old 3D platformers. Gameplay wise it was pretty hard, i didnt really understand how to to take food out of the oven, but it was fun to run around the space.
good job on the submission!

Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus

Very fun! the mechanic is simple but you made fun use out of it, and the level design was surprisingly good! only thing was that nothing was explained to me. but since the controls were simple enough i managed to figure it out. well done submition! good job.

Also if you want to check out my brother's game, its here: https://aviv-youker-harel.itch.io/scales-of-olympus