no, that's completely fine "So many people, so many minds.") I didn't mean to sound upset or rude, sorry for that)
(I captured and uploaded video just for that comment btw))
Well this is my first game jam, and I got about a month of experience at the moment. Even though I didn't come here on purpose(really sorry), I have something to say. I found out about jam when I published my very first game(at that time I had about three weeks of experience) and one person wrote in the comments to this game about jam. Then I thought "why not?", I'm just a novice developer, I want to practice a lot, and this looked like a good opportunity.
The first week of development was very good. Lots of ideas, I was very interested and enthusiastic! Inn liked to share progress on Twitter and follow the development of games and ideas of other people!
But as soon as the week of voting and feedback started, I was exhausted. And, more importantly, I began to feel a little disappointed. I don't want to write too much about this, but with so many participants, there is no question of any fairness in the results, some people lie in reviews just to get a good review in response, and the final score is very subjective, and rather depends on luck. Of course, there are a lot of very wonderful people here and good games, but there is still an unpleasant feeling in general. I don't know, maybe this is more due to some problems in real life, but for a week now I feel frustrated and a little depressed.
I will not stop participating in jams in the future, but I will try to choose some small and themed jams.
Nice game, very good level design and music, liked the oil mechanics a lot! Overall feels solid!
actually beat the game few hours ago, took screenshot of the final screen, wrote a review and..... forgot to press "post" button, such a shame, so this review is much smaller. But i saved the sun, i swear!
First walkthrough went flawless, fast and quiet enjoyable, but second time i noticed that if you ignite a rope, then leave the room = fire stops midway, that won't let you keep your way. Hope its gonna help you polish the game. Controls and mechanics are intuitive btw, didnt read the controls in menu, but it feels kinda obvious so its cool.
Overall pretty good and solid game, well done!
(p.s. Music is groovy too)
Really liked this game! One of the most interesting games i played so far! Menu music is very groovy! Hard at the start, but as soon as u got 20+ knights it is just fun to destroy everything in one touch, wish they werent merged in one, just imagine walking with small army instead of 50 men in one man. Great work! Hope you gonna add some more levels, enemies and story for sure! good luck)
Learn the story of this dark place https://itch.io/jam/brackeys-5/rate/927377
p.s. Majority of technical problems are already fixed and will be published after game jam, since i cant upload fixed version until jam is done)
it looks like a solid base for a good game, controls(of the cube at least) feels confident and responsive, but uncooked for sure! If you gonna finish it, you will have a quiet nice game, cause its already fells and looks good, just doesn't work sometimes. Hope you gonna finish and fix it! good luck!
Thank you! Happy to hear that you liked the visuals and atmosphere! and yes, when you hit the ceiling or fly too high it returns you back, i wanted to add some text like "dont be afraid of darkness, it will keep you there" but there was no time! But now majority of technical problems(like camera and so on) are already fixed and will be published after game jam, since i cant upload fixed version until jam is done). Thank you for your opinion one more time!