This was great, thanks:)
Swiff
Creator of
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The menu.. Yeah, I thought that I should make the important stuff clear so hoovering over the buttons would tell you what I was refering to, since the enemies are invisible. I guess it's not the typical menu at all.
Yeah I also felt there was a lack of purpose in the end, I spent too much time making the movement and the particles around the player.. I made 3 fails before getting the movement how I wanted it:P There's an end though
Thanks for playing!
It's not a trial and error, yeah there's an end, how fast were you going? :D I understand that it may not be apparent that the sound will get louder as you close in on threats. The shiny tail was made so you can backtrack if the sound is getting very loud and you forgot where you came from. Thanks for playing!
I mean, I guess if you have to go backwards because of a sound then it's trial and error, but you can play through without getting caught ever:)
Ah this is great! What a fresh experience this was for me! I did however finish by the bedroom alarm clock, and it took me ages to walk back to the livingroom =(
Very nice way to use sounds and graphics together like this, and the story about the veteran and how this is how he experiences it with PTSD is fantastic.
A little non-friendly control to the character. The impact when hiting objects feels alot greater when the image isn't so blurry, maybe tune it up or add something extra for impact on the items that makes sound.
I seached for like five minutes at the top of the bookshelves. It was really hard to know what I was looking for at first, restarted the game once because I thought I missed something. It had a pretty slow pace for my taste. I really liked the free flying and the big explorable library, nice design!
The places where I can put comments are weird. anyways here goes again:
First I mowed down everyone I saw. then I tried again without killing civilians, I accidently killed two guards though so I didn't get stealth bonus :/
It was ALOT harder to get stleath bonus, and a lot more fun. I didn't like getting stuck in a wall though.
so... the move controls are..? A,D + arrowkeys left and right, W or arrowkey up for. And numpad arrow if you want to look upwards a little. I started trying to play with wasd but it didn't let me, I could only turn with arrow keys and only strafe left and right with a+d. The game started to stutter a little after day 1. Very good ending screen though! Very few people actually made it possible to exit the game, or even inform how to =)
Edit: I think the text could be a bit bigger aswell